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Matt



Registered
  19/02/2003
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  24
24th May, 2003 at 17:15:13 -

Hey does anyone here understand particle systems? i need one fore blood and fire and smoke....... maybe like muzzle flashes off of guns too..... help!

 
.....errr.....

Pete Nattress

Cheesy Bits img src/uploads/sccheesegif

Registered
  23/09/2002
Points
  4811
24th May, 2003 at 17:29:59 -

i think i know what you mean... <shameless plug> poodles 4 uses all these effects you describe. download the alpha version (link on sig)</shamelesss plug> and if that's what you want, i can send you the source code.

 
www.thenatflap.co.uk

Matt



Registered
  19/02/2003
Points
  24
24th May, 2003 at 17:36:14 -

umm..... it's not letting me download.... but what i mean is like one of those things that creates particles of blood to make the full splatter. they are used a lot in 3d games. and they are also used a lot in make like trails and also smoke and fire.

 
.....errr.....

Assault Andy

Administrator
I make other people create vaporware

Registered
  29/07/2002
Points
  5686

Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
24th May, 2003 at 18:03:07 -

Particle effects are when you have hundreds (maybe not that many because it can't handle that many objects) of objects that move in differant directions to give the effect of something bigger. They are easy.

For a simple explosion particle effect create a small object about 4x4 or smaller. Make it have bouncy ball movement with deceleration and go to the event editor. In the event editor make some events:

player died (make a sqaure or something):
-create particle at player

always:
-set particle semi-transperity to semi transperity + 2

if particle semi-transperity is >= to 180:
-destroy

I'm not sure about the 180 part i did that off the top of my head. Check in the transperity thing to see what the max is then take off about 20. IF you want to see what this looks like check one of my engines that uses it.

http://www.create-games.com/download.asp?id=2766

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

Matt



Registered
  19/02/2003
Points
  24
24th May, 2003 at 18:20:45 -

umm yea that's exactly what i want but what should i do for the fading out? i'm using MFX by the way

 
.....errr.....

Assault Andy

Administrator
I make other people create vaporware

Registered
  29/07/2002
Points
  5686

Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
24th May, 2003 at 22:29:48 -

Do you mean you can't do fading out with MFX? Or you want to know how to do it? The semi-transperity part is the fading out.

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

Matt



Registered
  19/02/2003
Points
  24
25th May, 2003 at 12:21:15 -

yea i dont think the adding semitransparency part is possible during runtime in MFX... i do know that semitransparency is possible though. i did try having the morph tool make them fade to black against a black background and it worked but the backgrounds in my game aren't all solid colors... only the outdoor backgrounds.

 
.....errr.....

AsparagusTrevor

Mine's a pint of the black stuff

Registered
  20/08/2002
Points
  2364

Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
25th May, 2003 at 13:02:24 -

If you got a spare few hours, download my Zombies Now demo, cos that features blood and pyrotechnics that took me feckin ages to do. See if that's what you're looking for. http://create-gamescom.readyhosting.com/download.asp?id=2223 Also you should upgrade to Multimediua Fusion 1.5, cos it lets you change transparency during runtime, and is generally a lot sweeter.

 
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