Hey guys, you know what used to be great fun? When groups of us would gather together online and make crappy games in anywhere from 24 minutes to an hour. We should do this again. It's been years since the last one.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
I've just made a news post about this topic. I've done some fleshing out of this idea. I think that if we get enough participants, we could have everyone split into teams and each team does their own Google+ Hangout On Air so that they can work with each other for the hour or however long. We do them On Air both so that others can spectate on the team working, and so that they get uploaded to YouTube afterwards for posterity (of course we don't have to do them that way if that makes anyone uncomfortable.) Afterwards, we'd have judges check out the products of each team and crown a winner. Not sure what the prize would be though.
I don't think we should limit samples/music to those created during the jam, because that's going to be a lot of work not done in Click. Graphics will have to be made during the jam though, since Click can do that.
An hour might not be sufficient, maybe 1 1/2 or 2 at least.
I don't work on Wednesday or Thursday, but I'm not sure of next week's schedule yet. Should it be this week, next week, or sometime later? I don't know what works best as far as scheduling events.