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eliris



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30th March, 2013 at 30/03/2013 19:57:39 -

This thread about our games on a console again.
Take a look at http://www.ouya.tv/
It's a 99$ console who runs an nvidia tegra 3 chip and runs android.
there are alot of youtube videos about it if you wanna take a glimpse of what it really is.

The problem is that it has its own sdk and you still have to make your android game compatible with its buttons and all, plus you'll still have to manage to create a store system for the person to buy your game from it, as every game on it is a free demo and if the person likes it, they purchase the full game.

Do you think our beloved klik products will have support for it one day?

And one thing people don't understand is that Graphics doesn't mean fun, I've seen alot of youtube comments saying it's not good because the xbox has better graphics, personally, I've had alot more fun playing most of the indie games some users here has made than playing most next gen games I've had around.
discuss

 
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Sketchy

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30th March, 2013 at 30/03/2013 20:03:25 -

Yes, it will be supported - it's been discussed on the clickteam forums for a while now.
Personally, I'm not the least bit interested though...

 
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-Liam-

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30th March, 2013 at 30/03/2013 23:03:02 -

I'm very interested in this, and am impatiently waiting for Clickteam to finish the exporter. It sounds like they're having trouble with it though...

Ouya is my preferred platform for realising games (From what I currently know about the system) as it just looks better/more impressive than releasing for PC or Mac as an indie download. A lot like releasing a game on iPhone as an iOS developer, only I cannot stand being limited to a touch screen with that.

I aim to release a game commercially simply to put on my CV in the hopes that some employer in the multimedia industry will give me a job. Currently I'm either over qualified or have no industry experience - iOS and Ouya seem like something to work towards in my case.

 
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AndyUK

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31st March, 2013 at 31/03/2013 15:50:45 -

I'm interested in releasing stuff for Android and this console always seemed like a great way to get my games running on a TV. I can't wait to be honest!

 
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Jenswa

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31st March, 2013 at 31/03/2013 16:47:24 -

Will it run hardware accelerated html5

I think it's a lovely cube shaped mini pc that can also be used as a cute home theater pc

Will probably buy one and try to let it run some kind of hooghaar game.


 
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UrbanMonk

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1st April, 2013 at 01/04/2013 01:24:26 -

Gamestick is another one that is coming, and it's supposed to be cheaper.

I'd rather PC over all. I couldn't see myself buying games for a underpowered system unless it was a mobile console like the 3DS or Vita. Which I'd much rather devs focus on. I think Nintendo and Sony shot themselves in the foot when they didn't have easy indie support out the door. Now it's kinda too late.

I'm more interested in this one:
http://www.joystiq.com/2013/03/28/gamestick-secures-gamestop-funding/

Edited by UrbanMonk

 
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Del Duio

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1st April, 2013 at 01/04/2013 14:04:10 -


Originally Posted by eliris
And one thing people don't understand is that Graphics doesn't mean fun, I've seen alot of youtube comments saying it's not good because the xbox has better graphics, personally, I've had alot more fun playing most of the indie games some users here has made than playing most next gen games I've had around.
discuss



I bought an XBLA game last week called "Cursed Loot" that in all honesty has terrible graphics but is pretty fun (which is why I bought it). So though you're right about all the graphic snobs out there, the other guys are out there too.

 
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Jake G



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1st April, 2013 at 01/04/2013 14:45:13 -

Whenever my old room-mate would see me working on my games. He would often ask why am I doing such a primitive art-style and call it bad-looking (Jamie's Revenge 2's 16-bit graphics). He's a visual effects compositor - he just doesn't understand that things don't have to always be cutting-edge

 
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Jake G



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1st April, 2013 at 01/04/2013 14:47:53 -

But, in other news, I'd love an actual console platform on which to be able to release games

 
Visit www.voltic.com.au - you probably won't regret it!

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eliris



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1st April, 2013 at 01/04/2013 23:28:30 -

Let's all hope for us to be able to develop games for this console and that it won't die and fade away guys.
I've gotten into other languages in game developing from my university but still I can't see myself without our beloved klik products

 
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Jenswa

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4th April, 2013 at 04/04/2013 17:00:12 -

And if not: html5 games work in any browser, so even a Raspberry Pi would make a decent console unit with a gamepad attached

 
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Fish20



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4th April, 2013 at 04/04/2013 19:27:40 -

"This export module gives you the ability to export your creation as an Android APK that can then be executed on Android Devices running version 2.3 and above and the OUYA console."

https://clickteam.us/shop2/product.php?productid=16159&cat=0&page=1



Edited by Fish20

 
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Knudde (Shab)

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9th April, 2013 at 09/04/2013 22:22:45 -

I'm anxiously awaitng the vita exporter.

 
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Phredreeke

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11th April, 2013 at 11/04/2013 19:42:27 -

On the subject of graphics, the NVidia Tegra 3 chip is fairly powerful. The reason X360 and PS3 games look as good as they do has less to do with the actual hardware power and more to do with the huge budgets of today's games.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

-Liam-

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11th April, 2013 at 11/04/2013 22:07:25 -

Shab; Are Clickteam actually working on a Vita exporter? I bet Sony charge a lot for hosting indie games. Do you know if it'll be through Mini's or not?

Getting back to Ouya, I'm a bit disappointed with what I've seen/heard about it since people have gotten their hands on it. The interface looks really bad. Like no thought went into it at all. Apparently it's going to be updated as time goes by though. Still, I'm keeping my eye on it in the hopes that it improves.

 
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