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29th July, 2013 at 29/07/2013 21:17:53 -

Hi guys!

I'm making a tower defense game and I want to allow the user to change the speed of the game (as in most games of this style).

I've tried with the "timer-based movement", but doesn't work with custom movements. I've also tried increasing the "frame rate", works fine, but I think is not the best way (for obvious reasons).

So I ask, how I can increase or decrease the overall speed of my game? or what is the best way to do this?


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Hero of Time Jr


VIP MemberI donated an open source project
29th July, 2013 at 29/07/2013 22:58:19 -

Store all of your objects speeds (movement, animation, etc) as AVs, then you can change it manually with an event.

If you put a million monkeys at a million keyboards, one of them will eventually write a Java program.
The rest of them will write Perl programs.

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