Posted By
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Message
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Sergiocarp
Registered 24/05/2009
Points 294
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29th July, 2013 at 29/07/2013 21:17:53 -
Hi guys!
I'm making a tower defense game and I want to allow the user to change the speed of the game (as in most games of this style).
I've tried with the "timer-based movement", but doesn't work with custom movements. I've also tried increasing the "frame rate", works fine, but I think is not the best way (for obvious reasons).
So I ask, how I can increase or decrease the overall speed of my game? or what is the best way to do this?
http://oi40.tinypic.com/4vl6rb.jpg
Thanks!
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www.mmfzone.com (para miembros que hablen espaņol)*(for spanish members)
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monkeytherat Hero of Time Jr
Registered 07/11/2010
Points 1293
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29th July, 2013 at 29/07/2013 22:58:19 -
Store all of your objects speeds (movement, animation, etc) as AVs, then you can change it manually with an event.
If you put a million monkeys at a million keyboards, one of them will eventually write a Java program.
The rest of them will write Perl programs.
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