This thread is for you to tell us about Click games that you were looking forward to that never saw the light of day. I'm not talking about projects you started and forgot about, but ones that others were creating.
I'll start.
The first one is rather obscure and I have been unable to find any videos of it, it was an RPG made in either MMF1.5 or TGF and was called (IIRC) "Ray of Light". A demo was released and it looked pretty well made but unfortunately nothing materialised from it.
Project: Rollercoaster. This game actually has/had a project page here and looked brilliant. As an example of the things you are able to do in Click products it was fantastic. The game was dropped as a click game and instead was written in xna but unfortunately development stopped and this game never materialised either.
These are just 2 of the games I could think of off the top of my head.
Deepside - Gamesare Studios
This game was about exploring the depths of the sea in search of treasures. The demo they released was loads of fun, and I was looking forward to the final release for so long, but then it vanished from their site and I never heard about it again. The games they're making now don't interest me. I want them to finish this game.
Here's the trailer for it:
The demo can still be found for download online, and I still play it sometimes because it's still pretty cool. I was also impressed by the coding in that game since I had just started kliking at the time. The resources are all external so the demo game can be modified if you wish. I would change the level layout and such just for fun.
Terminal Orbit - Tigerworks
Ok so this game did finally see a release in the form of a tutorial pack or something, but still it was something that I was excited for when it was announced but was officially canceled at some point. It was supposed to be THE MMF 1.5 made RTS. It had fog of war, and some awesome promotional artwork made for it. I even had their desktop background on my PC for a while.
Fantasaar - Goldstar PC games?
A MMF 2 made MMORPG. It promised a player made economy. Paperdolling engine. Jail system. House system. Typical MMORPG stuff. It also looked pretty cool. Sadly the site just vanished one day with no reason given.
...And lembi, you were toying around with a Fruit Slot Machine engine for the Summer Funtition back in 2012 right? Did that ever come out done?
The final product never materialised but I still have the engine files somewhere. I might revisit it as I had worked out a decent way of tracking the reel positions. Problem is I am no graphics artist and I have used some reels from a fruit machine emulator for testing. If anyone wants to work on this sort of project with me give me a shout
I was more interested in a sequel to "Plasma Warrior" (more so than Neuro's other project, "Pike Warrior") - the original is one of the best klik games to date.
http://create-games.com/project.asp?id=2000
And obviously it would have been nice to finish a few of my own projects...
Originally Posted by Sketchy Tormishire would be the obvious one, although to be honest, it didn't look like the kind of game that I personally would have enjoyed.
http://www.create-games.com/project.asp?id=925
James hasn't given up on that as far as I know. I do see him on steam sometimes. I'll see if he's got any news on it's future.