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siven

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19th October, 2014 at 19/10/2014 19:21:55 -

Im curious, how do you guys do your inventory systems? ive seen a few examples on here, but i was curious to see how everyone else makes theirs. ive seen some pretty simple ones in games that work well, and some incredibly complex ones as well.

 
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Pan-tosser



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19th October, 2014 at 19/10/2014 23:07:35 -

Me too i'd like to see some more ways to handle inventories. Maybe see a good example with the inventory extension. Which I still haven't been able to use with great effect.

Right now i just loop threw an array. I feel their has to a simpler way.

 
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markno2



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20th October, 2014 at 20/10/2014 00:19:05 -

Using an array is usually how it's done. For my own inventory system I would just steal one of the examples on the site.

 
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siven

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23rd October, 2014 at 23/10/2014 00:42:57 -

lol is that what most people do? just take one of the previously made examples and re skin them? im looking to make a self sorted inventory with unlimited space, preferably. or maybe, upgradable space.

 
[Game design makes my brain feel like its gonna explode.]
   

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