How come the default string object wont let you do anything with the built in paragraphs when you click on new condition? is there a different string object that can do that? Im looking for something like Paragraph # is equal to(Value) or at least the ability to compare its alterable string, but thats not possible either, and its making this far more annoying than it should be.
[Game design makes my brain feel like its gonna explode.]
well the way i ended up doing it was having an alterable string of an object always set to the text of the string object, and then grabbed it from there.
[Game design makes my brain feel like its gonna explode.]