So I have absolutely no idea how I managed to do it but Diamond somehow got greenlit. I know it's probably of little interest to the community at this point since the game has become so detatched from MMF and the klik scene altogether, but I thought I'd share this very exciting (and very scary) bit of news with the few here who still remember me, the game, and might be able to appreciate how exciting this is for me.
On that note though, if anyone else has any experience with publishing on Steam, please share your experience and give me an idea of what I might be able to come to expect.
You know a couple of days ago I was playing the MMF demo version of this game he had posted. I can't wait to see what new puzzle elements are in the final version.
Exciting isn't it! I remember when I got my first game on Steam back in 2011, was really happy that day. Now Steam fills me with dread! It's so huge it's easy to get lost on it, easy for good games to just get buried.