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AndyUK

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14th July, 2015 at 14/07/2015 03:24:40 -

So, in the very early days of home Computers/Consoles there was a ton of new things released, almost every month. We all know about the more famous systems, the Atari 2600, Nes, Apple 2 etc. But there were also tons of other system released all with their own little quirks.
but what about the

Oric atmos?
Image

Jupiter ace?
Image

Gamemate?
Image

So the idea is that we set out a rough guideline for the specs of our own systems, then make a game that would be released for that system.

 
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AndyUK

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14th July, 2015 at 14/07/2015 03:40:24 -

So first we would have to choose a time for our system to be released. So we can recognize roughly what other systems we would have been competing with at the time.
Nothing silly like something as powerful as a Playstation 4 but released in 1978.

You could also write a little about your system and maybe a picture of what it looks like. Year of release, what it was competing with and how well it did. Oh, and a name

List what your system specs would be,

.Maximum resolution
.An overall palette
.An on screen at once palette (sprites and backgrounds + background colour)
.How many sprites at once and how big they can be (or software sprites which can be any size but are slower)
.How many background objects there can be and how big
.How many scrolling layers
.Sound (Don't worry too much about it, this isnt that important)
.Maximum game size
.Buttons on the controller (or just, keyboard if it's a computer)

You can make it more interesting by adding a flaw
Examples:

.Built in controller with no fire buttons
.No sound chip
.A low amount of sprites
.An ugly fixed palette
.Prone to slowdown
.No scrolling
.Tiny rom sizes

Then make a game!
It could be a totally original game, a conversion of another game on a competing system, an exclusive game in a popular franchise or whatever!

 
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Sketchy

Cornwall UK

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15th July, 2015 at 15/07/2015 19:13:30 -

I like this

I have an idea for my console too, based on combining the Gameboy and Virtual Boy ( http://en.wikipedia.org/wiki/Virtual_Boy ). Basically, it would have low resolution, 4-color (black/white/red/cyan), vector-based graphics, but be designed to show wireframe 3D games in stereoscopic 3D when viewed through a pair of those cheap red/cyan glasses you can get. The actual game could be something along the lines of the original "Battlezone" or this: http://www.youtube.com/watch?v=AyjU4MtonZM

 
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LordHannu

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17th July, 2015 at 17/07/2015 02:12:17 -

Wow awsome! This looks like fun. Okey here is my system;

L-16 home computer made 1985
Image
Graphics: VIC-II (320 x 200, 16 colors)
Image
Sound: Super Sound interface Device. S*(SID)

My game will like fist 2






Edited by LordHannu

 
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AndyUK

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18th July, 2015 at 18/07/2015 00:02:54 -

That computer probably came three years too late

 
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nim



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18th July, 2015 at 18/07/2015 04:23:41 -

This is a great idea but it takes a bit of planning and I'm wondering if you need help getting it off the ground. I suggest just making two or three console specs, set a deadline of a couple of months and letting people decide which to make a game for. I'll try to find time to support your competition even if I only have time to make a crappy single screen game

 
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LordHannu

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18th July, 2015 at 18/07/2015 15:34:11 -

AndyUK: yeah the computer came bit to late. But its all made up. Got excited and ambitious with the idea.

I like the this competition too, Its in my interest with old computers specaily with the c64. I will get something todo in the weekends.

Whats the price for this competition? I see you got alot of points "Hint"
Deadline for the game?
What will the consoles be and the specs?

 
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AndyUK

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19th July, 2015 at 19/07/2015 21:47:33 -

It's just a bit of fun really.

 
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UrbanMonk

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20th July, 2015 at 20/07/2015 16:16:46 -

I made a game (well ported a game) with a fake 8 bit console recently.
Here's a link to the console:

http://www.lexaloffle.com/pico-8.php

It's neat because the dev environment is contained in the console itself, so you can build an entire game without leaving the application.
The only issue is that it's not fusion, so it uses lua as the coding language. Still kinda fun though.

Here's the game I made with it:
http://www.lexaloffle.com/bbs/?tid=2098&autoplay=1#pp

 
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LordHannu

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20th July, 2015 at 20/07/2015 17:28:46 -

Wow.

 
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LordHannu

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22nd July, 2015 at 22/07/2015 20:34:41 -

Started with this.
Image

 
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