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Demondevilmon



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18th February, 2018 at 18/02/2018 20:48:01 -

Hello,
Hope that's the right place to post this.
I am about to make a game for steam. Now i am wondering what i need to keep in mind to export correctly for uploading my game on steam?
Can i use either mmf2 or mmf2.5 . I own the developeredition.
Has anyone experience with that or information.

U would help me alot! Big thanks!

Greets Oli

 
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UrbanMonk

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18th February, 2018 at 18/02/2018 20:57:32 -

There is a steam extension you can use to integrate your application with the Steam community and other features like workshop support.

http://clickstore.clickteam.com/plugins/extensions/steamworks

Other than that there isn't anything special you need to do. Just export it and you should be good with the resulting exe. I haven't published on steam yet though so you should check their requirements yourself.

 
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Demondevilmon



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18th February, 2018 at 18/02/2018 21:27:20 -

Thank you for your help!

 
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OMC

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19th February, 2018 at 19/02/2018 21:09:03 -

The extension is handy for taking advantage of some of Steam's features, but you can package up any executable with their DRM wrapper using their upload pipeline tools. (And that DRM is actually optional.)

The hardest part by far will not be in Fusion, but in configuring the uploadable packages and depots with their byzantine process. Hangups with that are usually answered pretty quickly by their support team.

 

  		
  		

Demondevilmon



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13th March, 2018 at 13/03/2018 12:58:15 -

Thx OMC!

 
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