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tobbe agren
Registered 14/06/2003
Points 14
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16th June, 2003 at 10:04:33 -
How do you do it?
I have tried to, but when I create a group nothing is in it. how do I "add" the object which I want to be in the group?
Thanks in advance/Tobbe
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DeadmanDines Best Article Writer
Registered 27/04/2006
Points 4758
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16th June, 2003 at 10:57:50 -
The groups in the event editor group actual event lines, not objects.
To put new events into a group, click 'add new condition...' under the group heading.
To drag events you have already created into a group is quite easy. Simply drag the selected events onto the group header (that grey bit with the name of the group in big letters). Note that if the events you're dragging are below the group, then they will appear above the group, not inside it when you drag them onto the header. They will still be selected, though, so drag them again onto the header and they will go inside like nice obedient little events.
*Chris - hope that helps. If you're still confused, just ask.
191 / 9999 * 7 + 191 * 7
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tobbe agren
Registered 14/06/2003
Points 14
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16th June, 2003 at 11:41:45 -
I really appriciate that you are helping me, but to no avail,I dont understand. I am trying to make this sort of thing:
"Weapon Select with Character Appearance Change"-article
If you could be so nice to read that article and try and help me....
thanks/tobbe
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Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
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17th June, 2003 at 03:15:36 -
Do you mean - Object groups? Or event groups? Event groups is what Dines said.
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy
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tobbe agren
Registered 14/06/2003
Points 14
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17th June, 2003 at 09:45:48 -
I dont understand the difference between "object groups" and "event groups", but I will try to explain the situation:
I have a game where you are able to choose your character from 4 possible. I do not want to make all the events seperate for the different characters.
lets say:
"character A collides with enemy"
I want that event to apply to all the characters, without having to make them seperate.
I have heard that you can sort of make this:
"Group Characters collide with enemy"
Anyone understand what the hell I am talking about?
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RapidFlash Savior of the Universe
Registered 14/05/2002
Points 2712
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17th June, 2003 at 09:46:57 -
For object groups, right click on an active object and go to "object prefrences". Then under object qualifiers do "add" and you can add whatever to the group. This is for TGF.
For MMF, just right click on an active object, and go to the pop up menu, scroll to Properties and click on "Qualifiers".
http://www.klik-me.com
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tobbe agren
Registered 14/06/2003
Points 14
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17th June, 2003 at 13:25:48 -
thanks! I have now figured it out! I really apriciate all your help. Just as I was typing in another "cant understand" reply, I tried one last time, and it worked!!
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