Posted By
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Message
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gareth
Registered 13/07/2002
Points 1018
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17th June, 2003 at 14:06:52 -
hi
how do you make it so my player walks up slopes/hills/ramps etc, using a custom movment. it uses 4 detectors, left,right,top,bottom, do i need extra detectors in the corners or what?
please help
-gafy
n/a
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Shen Possibly Insane
Registered 14/05/2002
Points 3497
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17th June, 2003 at 14:23:19 -
The simple way to do it is to test if the bottom detector is overlapping a backdrop, and if it is, fastloop until the character isn't overlapping. And make the left and right detectors higher.
gone fishin'
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gareth
Registered 13/07/2002
Points 1018
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17th June, 2003 at 14:29:50 -
ive made the left and right higher, but i dont have the fastloop, but i will go on a quest to get it
n/a
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Muggus Possibly Insane
Registered 31/07/2002
Points 2958
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17th June, 2003 at 17:28:17 -
This page should list pretty much every extension there is...
http://extensions.cyber-gaming.co.uk/
MUGGUS
Come and annoy me more at
www.muggus69.tk
STOUT ANGER!!!
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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18th June, 2003 at 20:24:05 -
i usually make the object be pushed up if its over a background and fall when its not
it works but not very well for slopes.
the left and right detectors do get in the way if they are too low down
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Daniel[Crazy_Productions] Possibly Insane
Registered 29/12/2002
Points 2505
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21st June, 2003 at 15:04:30 -
just make the left and right detectors in a triangle shape
Beware of life ...so far noone have survived it.......
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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21st June, 2003 at 17:07:58 -
as zeb does (example game with tgf)
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