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gareth



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  13/07/2002
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17th June, 2003 at 14:06:52 -

hi
how do you make it so my player walks up slopes/hills/ramps etc, using a custom movment. it uses 4 detectors, left,right,top,bottom, do i need extra detectors in the corners or what?
please help
-gafy

 
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Shen

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  14/05/2002
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17th June, 2003 at 14:23:19 -

The simple way to do it is to test if the bottom detector is overlapping a backdrop, and if it is, fastloop until the character isn't overlapping. And make the left and right detectors higher.

 
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gareth



Registered
  13/07/2002
Points
  1018
17th June, 2003 at 14:29:50 -

ive made the left and right higher, but i dont have the fastloop, but i will go on a quest to get it

 
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Muggus

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  31/07/2002
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17th June, 2003 at 17:28:17 -

This page should list pretty much every extension there is...

http://extensions.cyber-gaming.co.uk/



 
MUGGUS
Come and annoy me more at
www.muggus69.tk
STOUT ANGER!!!

AndyUK

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  01/08/2002
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18th June, 2003 at 20:24:05 -

i usually make the object be pushed up if its over a background and fall when its not
it works but not very well for slopes.
the left and right detectors do get in the way if they are too low down

 
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Daniel[Crazy_Productions]

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  29/12/2002
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21st June, 2003 at 15:04:30 -

just make the left and right detectors in a triangle shape

 
Beware of life ...so far noone have survived it.......

AndyUK

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21st June, 2003 at 17:07:58 -

as zeb does (example game with tgf)

 
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