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KlikFactory



Registered
  11/01/2002
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  692
5th July, 2003 at 04:24:12 -

Just downloaded MMF demo and I can't figure this out =/

-The Klik Factory

 
Why's there a star next to the Sig? What if I don't want a sig? This sucks.

Shen

Possibly Insane

Registered
  14/05/2002
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  3497
5th July, 2003 at 04:27:56 -

Insert Menu -> Object from Application

It's painfully obvious now, isn't it?

 
gone fishin'

KlikFactory



Registered
  11/01/2002
Points
  692
5th July, 2003 at 04:31:16 -

Damn that's like the one menu I didn't try.

And yes- it is painfully obvious now.

Thanks

-The Klik Factory

 
Why's there a star next to the Sig? What if I don't want a sig? This sucks.

KlikFactory



Registered
  11/01/2002
Points
  692
5th July, 2003 at 04:50:49 -

Okay, now I need to know a couple more things:

How do I tell one object to change all it's animations to the same ones as another?

And secondly, how do I make a User Animation 15? It MUST be User Animation #15- but I can't seem to find anywhere where the User Animations are given a #.

Thanx!!

-The Klik Factory

 
Why's there a star next to the Sig? What if I don't want a sig? This sucks.

Shen

Possibly Insane

Registered
  14/05/2002
Points
  3497
5th July, 2003 at 04:52:39 -

I don't understand the first one, but for the second just make a new animation and rename it to User Animation 15.

 
gone fishin'

KlikFactory



Registered
  11/01/2002
Points
  692
5th July, 2003 at 05:02:15 -

Okay I want one of my objects to have the exact same graphics and animations as another. How do copy the graphics from one object to another quickly and easily?

I don't think just naming it User Animation 15 is gonna work. I know because in the engine I downloaded and am modifying their User Animation 15 is named "sel". So it needs to have the properties of being User Animation 15 for the event editor, because that's what the Event Editor addresses it as.

-The Klik Factory

 
Why's there a star next to the Sig? What if I don't want a sig? This sucks.
   

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