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Death Reaper X

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9th July, 2003 at 05:26:16 -

When my character dies in this one "zone", the blue balls he spawns don't always appear, and the code is when they stop, it should return to the previous level.

But..it only happens sometimes...and there are no events that should be doing this. I have no zone code etc, at least not in that area. So do you think this could be some kind of shitty tgf bug and I might have to start over?

 
Rah.

Daniel[Crazy_Productions]

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9th July, 2003 at 07:41:07 -

you should explain it more

 
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Death Reaper X

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9th July, 2003 at 09:48:28 -

Ok so when lives = 0 and only 1 action when event loops
-create blue ball (multiple copies) from player.
-Destroy player

the blue ball is a ball movement that decreases it's speed to until it stops. When it stops, then it sets the level to previous. And the blue ball is destroyed at the start of the level so it won't do that at the start.

So...when the player dies in a certain part on the screen, the balls sometimes appear, sometimes don't. But I can't see any reason why this would happen.

 
Rah.

Teh Keelor



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9th July, 2003 at 12:27:27 -

Does this happen at the beguining or end of the level? And if so, are you sure other objects arnt just NOT appearing either? This happens sometimes when the game has too much going on. When it has a lack of memory (i guess) then it wont create objects anymore. Make sure nothing is being created off screen without you knowing (like enemies fireing.)

 
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Death Reaper X

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9th July, 2003 at 12:42:47 -

It happens kinda in the middle lol. It doesn't have that many objects so that shouldn't be a problem. Tis fooking weird :S

 
Rah.

Blackgaze

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9th July, 2003 at 12:44:06 -

what about hot spots and action spots. is it always invisble?

 
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Matt Boothman

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9th July, 2003 at 13:30:33 -

I come across TGF bugs all the time, so I usually either start that part of code again or quit TGF without saving an start the level again.

It might also be because you have to many background programs running e.g virus detectors, msn, firewalls. Try closing them and try again.

 
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9th July, 2003 at 20:37:39 -

Try this:

when lives = 0
-create blue ball (multiple copies) from player.
-subtract 1 from lives
-Destroy player

So then the lives = -1

-Andy


 
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