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BattleCat



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  08/09/2002
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VIP MemberThe Cake is a LieIt's-a me, Mario!Wii OwnerPokemon Ball!
2nd August, 2003 at 16:50:19 -

Hi. I've been plagued with a problem for years now. Whenever I start a project of some sort, be it a click game, a DooM mod, or whatever, I always loose interest after working with it for a while (usually it takes a week or so). What I do is, I get an idea of some sort in my head, and then i just create as I go along. But I'm thinking this is a wrong way of doing things, and maybe I should instead spend time carefully planning my project in details, like storyline, characters, etc.

1 -Could this be why I always loose interest ?
2 -Does anyone else have a similar problem ?

 
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LittleGuy (Ecstasy Studios)



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2nd August, 2003 at 17:42:48 -

I have the exact same problem as you, I have 3 games on the boil:
PacBomber - Spent 2 weeks on it so far
Death Spree - Spent 3 days on it so far
Mini Blast - Spend 4 days on it so far

And I just can't get the urge to continue work on them

I only finish projecs if the are simple
I


 
A Crusader for the LittleGuy's

Click Cell, a full fat community site, http://clickcell.tk

Activ8games



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3rd August, 2003 at 09:09:37 -

Like you said in your post, the problem here is planning. If you make it up as you go along it becomes boring and difficult. If you get your characters, levels, plot and coding on paper before you begin, it will help a lot. Then you just create your graphics and objects and then you're ready to code and you know you have everything you need because it's already been planned out to the end.

 
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Assault Andy

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Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
5th August, 2003 at 01:18:50 -

So what! Everyone gets bored. I don't finish most of my projects. I only finish the ones that I find a challenge or fun to do. Once they become to easy or no fun to make (a chore) then i get bored.

-Andy

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

Blackgaze

Possibly Insane

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5th August, 2003 at 03:37:18 -

i never finish my games also (Demiball is the only one completed but its rubbish)
Chronowarrior (lastest game) im sure i finish it.
I get bored because not of the game. The bugs i mean

 
Formerly known as "Spiderhead".

Returned after four years.
www.youtube.com/user/sevlech for more infomation

Assault Andy

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I make other people create vaporware

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Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
5th August, 2003 at 03:49:11 -

I don't usually find bugs a problem. It's motivation and reason to keep making the game. Bugs have been a problem in a few applications, but that's what the code-it boards are for. People should ask for more help.

-Andy

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

RapidFlash

Savior of the Universe

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5th August, 2003 at 09:19:39 -

I've had the same problem. I say it depends what type of motivation you have. If you have "spark" motivation (a feeling in which many good ideas come to you're head and you feel like finishing it quickly), then you have about a couple of months, max, to finish it. If you have "need" motivation (just a need to finish the game), then your motivation can go on for a long time.

 
http://www.klik-me.com

LittleGuy (Ecstasy Studios)



Registered
  22/12/2002
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5th August, 2003 at 17:47:49 -

Sometimes I stop making my games because I hit a snag that I can't program my way out of, or other times because it requires I have to do a lot of drawing (my week point). And most of the time I can't be arsed to do a thing, I start a game because starting things off is fun but never finish it because making a quality piece of work gets boring to me if it gets too complicated and hard.

 
A Crusader for the LittleGuy's

Click Cell, a full fat community site, http://clickcell.tk

Pkeod

Oontz Oontz Oontz

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  19/11/2002
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5th August, 2003 at 17:52:00 -

I know why this happens; usually when you start something (ie) a game it is because you had an idea... When youve finally done what you had the idea to do it gets hard to do more (not as fun) then when you started cause you dont know what you are going to do.... This is easily solved by planning out your entire game in advance; then haveing a goal to finish that... you can still get bored of that... but chances are if you are a dedicated game maker it will get done; and you will not get as bored as easily.

 
Faerie Solitaire - Get it now:

http://www.create-games.com/download.asp?id=7792

Pkeod

Oontz Oontz Oontz

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5th August, 2003 at 23:05:29 -

Darn it you all You beat me... I forgot to press Reply -> ...

 
Faerie Solitaire - Get it now:

http://www.create-games.com/download.asp?id=7792

mrEkli [NewKlear]



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6th August, 2003 at 00:33:35 -

It happens when working on a project such as a game. Games take time to make but a creative mind usually runs with many ideas.

 
[ACT Workz] http://azure.xn-1.com
[NeWKleaR Studios] http://newklear.com

Evil Monkey



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  08/12/2002
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6th August, 2003 at 00:52:39 -

That happens a lot with me. I usually take breaks from making games. When I was making CrosShift for the V-Cade, I would work on one part, then I would take a break once I was stuck on something, and after the break I would try to fix it. It takes time getting used to, but mainly it's only because it's a project you don't have interest in. However, I'm pretty hopeful that my new game: Blitzz should turn out fine.

 
Project Progress:

1.: Droid Runner (5% Complete)
Finishing Up Game Engine

Assault Andy

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I make other people create vaporware

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Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
6th August, 2003 at 01:34:14 -

Alot of the time newbies set out for a goal that is way too high. I've heard some pretty far out ideas that even the greatest of greats can't make. You've got to set your goal for something you can make, but is still a challenge so you don't get bored.

-Andy

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

Talvara



Registered
  20/07/2003
Points
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6th August, 2003 at 16:17:28 -

Cheers to that (jup im a noob)and i do set my goals out to high.... but well working with a good friend realy helpes in making a game (just don't get in a fight about something its not worth it)back to the point settings goals high isn't a realy bad thing just dont be affraid of dropping the imposible things

(pretty unreadeble post huhh?) but ehh the two points are
1- Setting goals high isnt a too bad thing
2- Working with friends makes it a lot more fun (but for the love of god don't get in fights!)

 
(ZENGAMES)"Lowerlife"

Blackgaze

Possibly Insane

Registered
  01/11/2002
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VIP Member
6th August, 2003 at 16:31:44 -

i think now that im giving up Chronowarrior and retire (good news to most people that hate me) at this rate

Image Edited by the Author.

 
Formerly known as "Spiderhead".

Returned after four years.
www.youtube.com/user/sevlech for more infomation
   

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