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aaron_brammer



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  14/05/2003
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12th August, 2003 at 10:05:10 -

OK, i have it so once touch an enemy, it creates a speedy object relative to the still enemy, destroys the still enemy, and changes the value of the speedy object, now if the value of the speedy obect equaling 0 would kill it, would the speed of a comp effect that, being that it would just go straight to death once activated, if so is there any better way of doing it

 
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Pete Nattress

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  23/09/2002
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12th August, 2003 at 11:42:51 -

computer speed wouldn't affect that; it would work on any PC. speeds are relative to MMF's loop, not external machine speed.

 
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