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Pete Nattress

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  23/09/2002
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21st September, 2003 at 05:28:09 -

i'm annoyed with the explosions in my game; they are the only thing that is "ripped", so i want to do my own.

does anyone have any tips for drawing/programming decent-ish explosions? (i don't want a bunch of expanding circles).

ta in advance.

 
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Jeremiah



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  01/12/2002
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21st September, 2003 at 10:24:40 -

I created a tgf app. that actually helps me create explosions. This is how: first you create a circle about 32X32, make the center bright yellow and then the colors should turn darker and eventually to red on the outer edge of the circle; set the object's ink effect to "and"; then make an event to create one of these wherever your mouse is located every second or so. Finally you should run the game and create a frame of your explosion then print screen to copy the image. Do this with each frame you want and then add the frames together.

You can see the explosions in this screenshot of Liberation II: http://www.freewebs.com/amaranthcoda/libscreen1.JPG

 
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Blackgaze

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21st September, 2003 at 11:04:31 -

shut up alex, none of us was saying anything bad in this board

 
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Pete Nattress

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21st September, 2003 at 11:39:44 -

thanks jeremiah; i'll be trying that.

Image Edited by the Author.

 
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Rycon



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  20/09/2002
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21st September, 2003 at 11:47:07 -

Pete, take a look at Yeah Guys! 3 Beta explosions (If you havnt already) Instead of having one animation for the whole explosion, I have one exposion in the middle and then I shoot smoke all around it, and shoot shrapnel in random directions with smoke trails. All this makes it so its never the same, graphic, and is far easier then making one animation for the whole explosion. Check it out, it may give you some ideas.

 
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Pete Nattress

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21st September, 2003 at 12:33:57 -

thanks rycon; i'll try that as well.

 
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Pete Nattress

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21st September, 2003 at 16:01:31 -

Image

using rycon's method. i'm well chuffed, it looks pretty cool. thanks rycon.

 
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Rycon



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21st September, 2003 at 18:56:43 -




 
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Zane



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  09/09/2003
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22nd September, 2003 at 05:33:10 -

Hey, that looks cool.

 
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renneF



Registered
  02/08/2003
Points
  672
22nd September, 2003 at 15:20:57 -

I usually do retro-style 'expanding circles' dont worry theese are good ones! That get bigger then open up from the inside, then puffs of smoke appear and rise up (for a side-on platform game)
If you want, I'll send u a example, it looks real good

 
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