"Because I am in the need of playing a good RPG some kid made."
Your 13 according to your profile..... Erm. But anyway, this post shows how the Daily Click is not such a bad place afterall, considering that you were only bashed by one person (and you deserved more than that actually). If you really want to have a good RPG then organize a team (plenty of people on here who would probably help you out) and make one, don't complain that other people are not making them. RPG's are very time consuming which is why they are so rare in the freeware world.
Oh, I also disagree with you about random battles.
Edited by the Author.
99 percent chance that the above post is 100 percent correct.
Sounds like you need a RPG made from the RPG Maker community, not the Click community. Klik RPGs more often makes use of the little features MMF has over RPGM, like real-time combat. If you want FF-style RPGs, there's LOTS of em made with RPGM.
BTW, I *hate* random encounters. Takes all the fun outta combat. FF-style combat should be more like the ones in Disciples II.
And I'm currently putting a lotta effort in making a major RPG which will require some help from my fellow clickers. It's been in planning ever since I got MMF and it's been remade twice. It's gone a lot further than I ever hoped back then, but like I've said before, I don't release previews of a game that isn't at least 20% done. The experience system, combat system, and overall interaction is unique, but I'm more likely to try to sell the full plans (with maps, characters, plot branches, and all) to a reliable commercial company than make it in klik. Oh well...
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
I beggggggggggggggggg you to make your own. Make a combat system, make original graphics, do it all. Just try to make a bad ass rpg and see how far you get.
n/a
Deleted User
9th October, 2003 at 19:29:12 -
ok...i'll try to make a good rpg with knp...its possible cuz i could make the password system have like two slots for the levels of your character, four other slots for the hp of him and the rest for events and stuff. And to make the lvl up system i could just use scores and the battle system could have a similar feel to ff7 hey i COULD do this stuff if i werent so lazy im probably the laziest on DC lol...Well i thought about something just now while typing this...for some other two or three slots i could use em for items. The password system will be a frame on the main menu not ON the menu but if u click on something it will go to that frame. And on that level it will have like 10 or 12 slot numbers not to save but for password input. The frame or level or whatever will be made up of almost counter objects around 10 or 12 of em. Each one will be a password slot.....Hey if anyone likes my idea ya think you could help me with some graphics or "coding" and other stuff through emailing each other? Man it took me a long time to type this...oh well, ill try to post other things about how to make a knp rpg. The only knp rpg i ever saw and played was this "tamagotchi rpg" game. It was more of a zelda weapon system cuz you find a weapon and it adds to your score, ill be happy to look for it if anyone want to paly or edit it and call it their own. Heheh
Deleted User
9th October, 2003 at 19:42:59 -
Im looking for that one tamagotchi rpg game right now. Ill post it if i can find it but im not taking the credit for the game. I dont wanna take all the credit from the nerd who made it. Well i thought that the game could have a very "precise" exp system like when you level up it gives a password after the fight like...56343 or something and i also though of the idea to..... uh ill get back to you on that! Ah yes the game could have a card system similar to ff8 "triple triad" cards and you get em randomly. When you get one it will give you a password for a secret game or something...That'd be pretty cool actually...Well if anyone wants to help me on the game email me at DC email or rsplzwork@aol.com ok and i wont beg for help no matter what...( l l l---- l l---I l )
l--l l-- l l---I l
l l l---- l___ l l
o
JUST IN CASE YOU DONT KNOW WHAT THAT SAYS IT SAYS HELP! PLEASE...... ... .. .... .... .
Deleted User
9th October, 2003 at 19:43:03 -
Im looking for that one tamagotchi rpg game right now. Ill post it if i can find it but im not taking the credit for the game. I dont wanna take all the credit from the nerd who made it. Well i thought that the game could have a very "precise" exp system like when you level up it gives a password after the fight like...56343 or something and i also though of the idea to..... uh ill get back to you on that! Ah yes the game could have a card system similar to ff8 "triple triad" cards and you get em randomly. When you get one it will give you a password for a secret game or something...That'd be pretty cool actually...Well if anyone wants to help me on the game email me at DC email or rsplzwork@aol.com ok and i wont beg for help no matter what...( l l l---- l l---I l )
l--l l-- l l---I l
l l l---- l___ l l
o
JUST IN CASE YOU DONT KNOW WHAT THAT SAYS IT SAYS HELP! PLEASE...... ... .. .... .... .
I still think we should compare our own games to any games in the whole game world. Saying "Hey, it's good, for a click game." is just pulling us down. Setting higher standards is ambitious. But if you're ambitious and determined, you'd make a great game.
(I'm speaking of gameplay mainly.)
But the reason I didn't finish Karactis is because RPGs need some kinda teamwork.
Hey ukrainianite, if you want a damn good RPG then go play the Final Fantasy games etc. Anyone here who has attempted making an RPG knows its the hardest project you could ever work on. Five years ago I began work on an RPG in knp. Eventually I moved onto TGF and at present working on the same RPG in MMF. It has took forever for me to improve my spriting skills and coding to make an RPG that when posted here won't be lauged upon my klikkers such as you that compare are games to ones made professionally by Squaresoft and Nintendo.
At the moment I have four people contributing towards my RPG 'Crystal Sword' and when its ready to be shown, it'll be one of my proudest achievements.
Case closed ukrainianite, your a silly twat that acts like a spoilt kid by looking everything to be handed to you. Many klik RPG's i've played may not be great in terms of graphics etc but knowing somebody put the time and effort into makes me want to play it to the end.
I'm bad to the bone
Deleted User
10th October, 2003 at 15:32:46 -
I guess i am...haha me! Ahhh i dont really care but is your "crystal sword" game gonna be any good with the graphics?or gameplay? And did u like any of my ideas for a knp rpg??? dija? dija?
you'll see soon enough about my game. Don't expect it to be something special but its to the best of my ability. It will also be the first main klik game i've done. The idea for your game sounds good but don't get too ambitious
my next project after tops 3 will be an rpg
its gonna be tough to make but platform games are getting boring for me now so my next game will be an rpg.
I'm working on 2 RPG's........nup, just quit 'em both!
Show me the power child,
I'd like to say,
That I'm down on my knees today,
Gives me the butterflies,
Gives me away,
'Til I'm up on my feet again,
I'm feeling outshined.