Hello everyone, I decided to make a custom platfrom movement before I actually started making a proper game. But my custom movement is a bit dodgy at the moment.. Anyone got any advice? download it at: http://www.geocities.com/fennersgames/basiccpm.zip (save target as)
btw as soon as I figure it out, I'm going to add wall jumping
Edited by the Author.
Pete Nattress Cheesy Bits img src/uploads/sccheesegif
Registered 23/09/2002
Points 4811
26th September, 2003 at 12:51:29 -
pretty cool! i don't like how you bounce off walls, i think you should just stop; that seems to be the cause of most the glitches.
for the gravity/jumping i suggest
to instead of subracting 1 from B value when you subtract the B.val. from the Ypos of the 'rolly' object make a new event like
every 00"-04
+alterable C value of 'rolly' = 1
--> subtract 1 from value B
thanks for the comments everyone, can anyone tell me how to stop the sinking into the ground problem? I know you have to use fastloop, but could someone explain it to me? thanks