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rocker (juraj5)



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1st November, 2003 at 05:06:37 -

yup its me again
how the hell colej_uk made the transparent stuff in his worm wars iv?

thanx

 
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Blackgaze

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1st November, 2003 at 05:09:45 -

wasn't worm wars MMF?
worm wars in TGF would not of used so many active objects without them going invisble

 
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David Newton (DavidN)

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1st November, 2003 at 05:55:17 -

To make an object transparent, go to its Object Preferences and set the "Ink Effect" to Semitransparent. It's sometimes difficult to get a good effect this way - experiment with the % value.

Or, to make things faster, there's a cheaper effect - dithering. Put a "chessboard" grid of transparent pixels across your object, so that only every second pixel shows.

 
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rocker (juraj5)



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1st November, 2003 at 06:28:40 -

yup, wong chung bang, ive had that "chessboard" in mind. but first is more interesting.

spiderhead, worm wars iv ARE IN TGF!
you can see it by nag screen on exit of game.

 
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Blackgaze

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1st November, 2003 at 06:58:18 -

if worm wars was in TGF how could it hold so many active objects?

 
Formerly known as "Spiderhead".

Returned after four years.
www.youtube.com/user/sevlech for more infomation

rocker (juraj5)



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1st November, 2003 at 07:34:18 -

ask colej_uk. play the game, exit it and look at the nag screen, im never lie.

 
never surrender, except when you need to

Kris

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  17/05/2002
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1st November, 2003 at 08:20:46 -

Spidey: it doesn't... no more than 260 anyway

 
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  23/09/2002
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1st November, 2003 at 13:35:32 -

which is why it sometimes crashes... he should have got someone to compile it in MMF for him.

 
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NUB



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  23/10/2003
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17th November, 2003 at 11:52:50 -

Wong is right about the transparent objects, I've used that in many a TGF game.

 
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