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Andy G



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  07/07/2002
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9th November, 2003 at 01:43:54 -

I've noticed how the "shoot object" command can only shoot bullets at a maximum speed of 100. Is there any way to make this faster? Considering some games, 100 it too slow. I've tried messing around with the "fast loop" extension but to no avail. Has anyone found a way to overcome this problem? I've been stuck on this for about 2 days now. Any help is greatly appreciated!

 
Beach Invasion II will come out if you are lucky.

Radix

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  01/10/2003
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9th November, 2003 at 02:04:10 -

It depends if you have backgrounds that can block the bullets. If not, use the x/y positions to test if the shot hits instantly. Otherwise, maybe try very large (or long, rather) invisible bullets moving at 100.

 
n/a

Andy G



Registered
  07/07/2002
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  860
9th November, 2003 at 04:47:23 -

Yeah I've tried both of them. Unfortunately I do have obstacles that'll block the bullets.



 
Beach Invasion II will come out if you are lucky.

Mutantleg



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  15/05/2002
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9th November, 2003 at 08:59:47 -

make sure the default dir of the bullet is right -->
then
every 00:02 set position of bullet to
to bullet x:5 y:0; in direction of bullet

 
n/a

renneF



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  02/08/2003
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  672
9th November, 2003 at 10:07:41 -

Dosen't that skip alotta pixels though mutantleg?

 
Image

Mutantleg



Registered
  15/05/2002
Points
  244
9th November, 2003 at 10:55:13 -

well, it skips 5 pixels but if you want to, you can copy
the event like 10 times and change the bullets position
only by x:1 y:0 per event


 
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Pete Nattress

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  23/09/2002
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9th November, 2003 at 11:16:30 -

make the bullet 5 pixels long

 
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Grazzum - Scorpion E



Registered
  25/10/2003
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  918
9th November, 2003 at 11:57:25 -

Ahhh, I don't know how to use fastloop extension or anyat all and I need one of you guys to either give me a tutorial program or come over to cananada and show me how,

 
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Knudde (Shab)

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9th November, 2003 at 12:01:18 -

Wow! Where's Cananada? Is it close to Canadia?

 
Craps, I'm an old man!

Keatonian



Registered
  15/07/2002
Points
  571
9th November, 2003 at 12:17:49 -

Lol Shab!

 
-Above post is ancient and probably irrelevant-

An old account of mine, recently cleared out. It's a blast to the past, the age was marked as 14 when I found it. If you know where to look, you can track me. Au revoir.

Radix

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9th November, 2003 at 15:55:28 -

I thought of a very interesting (and complex) method last night that doesn't necessarily need fastloop. I'll test it out and post an article.

 
n/a

Grazzum - Scorpion E



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  25/10/2003
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9th November, 2003 at 16:24:46 -

Cananada is on the Planet Q. Duh you tard

 
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Daniel[Crazy_Productions]

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  29/12/2002
Points
  2505
10th November, 2003 at 12:29:11 -

it is?? i thought it was on the type-error planet... oh well...

 
Beware of life ...so far noone have survived it.......

Sne



Registered
  20/05/2002
Points
  158
10th November, 2003 at 13:15:01 -

If you use FastLoop in TGF (or not in MMF) u can speed up bullets a lot. Link to example in TGF: http://www.republika.pl/nuke_soft/shooting.zip

 
Nuke Soft nukeboards.tk

Grazzum - Scorpion E



Registered
  25/10/2003
Points
  918
10th November, 2003 at 16:31:45 -

Anyone got one for MMF?

 
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