i need help, this thing is preventing from making a game,i have this problem with the animation, when i do the command change animation to(then i pick the animation) when u press the button for the animation it plays it too fast, this is getn annoying pleaz help.
I think its switching back to the default animation straight away, instead try this:
Press button -> set alterable value a of active to 1
if value a of active = 1 + custom animation isnt playing -> Play custom animation
Custom animation is over -> set value a to 0
Replace value A with another value if A is inconvinient. I hope this helps
Try this: Repeat while key is pressed, insert only one action when event loops
- change animation. And repeat while key isn't pressed - restore animation sequence insert only one action when event loops. that should work.
I doubt its a bug, spiderhead, more likley to be a coding error.
Hideki, have the suggestions worked? its always good to hear it when help actually helps.
'oh yeah? he's thrown a kettle over a pub, what have you done?'
"I doubt its a bug, spiderhead, more likley to be a coding error."
lol- isn't a coding error the definition of a bug ??
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Hideki:
You could try copying every frame in the animation you wanna play, so you have 2 of each pic. Then adjust the speed appropriately. I've done this sometimes if i need a really slow animation...
I had this problem or a problem similar when I upgraded to windows Xp, you couldn't change the animation speed slider when you created an active object it was stuck on 100, but I re-installed games factory and it works fine now.