The Daily Click ::. Forums ::. Klik Coding Help ::. Between Walking & Running Animation
 

Post Reply  Post Oekaki 
 

Posted By Message

Silveraura

God's God

Registered
  08/08/2002
Points
  6747

Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
30th December, 2003 at 21:52:10 -

How can I make animations came counting on how fast I am moving with the plaform object? Like if I am moving slower then 50 the walking animation starts. If I am moving faster then 50, the running animation starts.

 
http://www.facebook.com/truediamondgame

Ashman

Possibly Insane

Registered
  12/06/2002
Points
  3974
31st December, 2003 at 00:02:57 -

Should do it automatically... even a monkey knows that... are YOU dumber than a monkey?

 
Show me the power child,
I'd like to say,
That I'm down on my knees today,
Gives me the butterflies,
Gives me away,
'Til I'm up on my feet again,
I'm feeling outshined.


"Outshined" - SoundGarden

Kirby Smith

Resident Slacker

Registered
  18/05/2003
Points
  479

VIP Member360 OwnerWii OwnerThe Cake is a Lie
31st December, 2003 at 01:30:40 -

Well, you could just have events that say roughly this...

if object speed <50, then set animation object="walking"
if object speed >50, then set animation object="running"
if object speed =0, then set animation object="static"

Sorry for the weird syntax above, but I can't think of a better way to write it. If's are the qualifiers and then's are the events (or whatever all that shit is called in MMF).

 
XBL Gamertag: Rampant Mjolnir

Silveraura

God's God

Registered
  08/08/2002
Points
  6747

Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
31st December, 2003 at 19:19:42 -

Monkeys can go 5 inches up a tree without falling. Unlike me.

 
http://www.facebook.com/truediamondgame

Tina Petersen



Registered
  19/09/2003
Points
  350
2nd January, 2004 at 17:29:41 -

Kirby!

if object speed <50, then set animation object="walking"
if object speed >50, then set animation object="running"
if object speed =0, then set animation object="static"

is wrong

if object speed <50, then set animation object="walking"
if object speed =0, then set animation object="static"
would confuse since 0 is also lower than 50

anyways im just joking! i think everyone knows what u mean

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)
   

Post Reply



 



Advertisement

Worth A Click