Posted By
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Message
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Silveraura God's God
Registered 08/08/2002
Points 6747
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30th December, 2003 at 21:52:10 -
How can I make animations came counting on how fast I am moving with the plaform object? Like if I am moving slower then 50 the walking animation starts. If I am moving faster then 50, the running animation starts.
http://www.facebook.com/truediamondgame
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Ashman Possibly Insane
Registered 12/06/2002
Points 3974
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31st December, 2003 at 00:02:57 -
Should do it automatically... even a monkey knows that... are YOU dumber than a monkey?
Show me the power child,
I'd like to say,
That I'm down on my knees today,
Gives me the butterflies,
Gives me away,
'Til I'm up on my feet again,
I'm feeling outshined.
"Outshined" - SoundGarden
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Kirby Smith Resident Slacker
Registered 18/05/2003
Points 479
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31st December, 2003 at 01:30:40 -
Well, you could just have events that say roughly this...
if object speed <50, then set animation object="walking"
if object speed >50, then set animation object="running"
if object speed =0, then set animation object="static"
Sorry for the weird syntax above, but I can't think of a better way to write it. If's are the qualifiers and then's are the events (or whatever all that shit is called in MMF).
XBL Gamertag: Rampant Mjolnir
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Silveraura God's God
Registered 08/08/2002
Points 6747
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31st December, 2003 at 19:19:42 -
Monkeys can go 5 inches up a tree without falling. Unlike me.
http://www.facebook.com/truediamondgame
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Tina Petersen
Registered 19/09/2003
Points 350
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2nd January, 2004 at 17:29:41 -
Kirby!
if object speed <50, then set animation object="walking"
if object speed >50, then set animation object="running"
if object speed =0, then set animation object="static"
is wrong
if object speed <50, then set animation object="walking"
if object speed =0, then set animation object="static"
would confuse since 0 is also lower than 50
anyways im just joking! i think everyone knows what u mean
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)
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