Posted By
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Message
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Zi-Xiao
Registered 29/07/2002
Points 537
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5th January, 2004 at 01:53:38 -
K, i'm making somehting of an rpg right now that needs lots of weapons, armor etc... each character has one equiped weapon which is represented by a number which is an index reference to a list of items in an ini file.
Now say the character had a weapon represented by the NUMBER 4, well GROUP 4 in the ini file is a pistol. How do i make the computer realize this? In other words how do i import the data from GROUP 4 (the properties of the weapon, attack power etc...) into TGF?
Just in case your wondering, i'm using an ini for character stats, another one as an items list, another as a weapons list, and yet antoher as an events list.
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cake
Registered 13/12/2002
Points 1173
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5th January, 2004 at 02:14:43 -
Your life would be easier if you had MMF (list object, fastloop), but since you don't here's all you have to do:
Set group of INI to "GROUP" + Str$(<Value that references the weapon>
(Str$() converts the number to text.)
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Zi-Xiao
Registered 29/07/2002
Points 537
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6th January, 2004 at 14:50:37 -
ah. thank u. Thats just what i needed
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Daniel[Crazy_Productions] Possibly Insane
Registered 29/12/2002
Points 2505
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6th January, 2004 at 15:59:00 -
many of you mmf users seem to think that tgf is uncapable of doing anything and that it has almost no extensions... well that is not true!
Beware of life ...so far noone have survived it.......
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cake
Registered 13/12/2002
Points 1173
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6th January, 2004 at 19:02:52 -
I stand corrected then.
In that case its possible to use list object, fastloop, string parser 2 and active picture object to make a very powerful database system for all your items. Im currently workin on an example of one at the moment which I will upload for ppl to see soon.
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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6th January, 2004 at 19:03:43 -
yeah most of the old extensions are tgf too
but almost none of the new ones are
.
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