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Assault Andy

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I make other people create vaporware

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  29/07/2002
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Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
25th January, 2004 at 19:24:28 -

Hey everyone, do any of you clickers want to be professional game developers (artists, coders, musicians) or is game programming just a hobby? Personally I'd like to be a game developer. Here's a quote from another clicker: "The young clickers of today will be the professional game developers of tomorrow"

-Andy

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

Cazra

Crazy?

Registered
  24/07/2002
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Game of the Week WinnerVIP Member
25th January, 2004 at 20:56:38 -

I'm serious about my game design. Within a few years, I want to go professional. I've been researching a lot on game development the previous year. I even got an interview with one of the designers of Ratchet & Clank at Insomniac Games.

I'll probably get a job as a designer or something close at another professional game company first, though, to get experience.

 
n/a

Rycon



Registered
  20/09/2002
Points
  996
25th January, 2004 at 22:36:32 -

Not me, Im working on getting my associates degree in internet technology, im guessing being a pro game designer isnt what its all cracked up to be.

 
We are the music makers, we are the dreamers of dreams...

Lazernaut



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  08/09/2002
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VIP MemberThe Cake is a LieIt's-a me, Mario!Wii OwnerPokemon Ball!
26th January, 2004 at 01:40:19 -

I wanna go proffesional too. Right now i'm getting an education to become a "data-technician", which doesn't have anything to do with games. Though a game creation education just opened in my country, I'm not going there. But I have great plans to go professional at some time. A bunch of my friends wanna join me in professional game making.

I probably won't go professional with my music. I might use the music i make on my computer, but not the music i play myself (there's not a whole lot of money in the death metal business).

 
n/a

Ashman

Possibly Insane

Registered
  12/06/2002
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26th January, 2004 at 02:41:51 -

Nah, if the game industry was focused on SNES style 2D graphics I would love to be professionally involved but 99% of the new, 3D games blow so I'd rather not label my name alongside them.

 
Show me the power child,
I'd like to say,
That I'm down on my knees today,
Gives me the butterflies,
Gives me away,
'Til I'm up on my feet again,
I'm feeling outshined.


"Outshined" - SoundGarden

Lazernaut



Registered
  08/09/2002
Points
  1103

VIP MemberThe Cake is a LieIt's-a me, Mario!Wii OwnerPokemon Ball!
26th January, 2004 at 04:34:15 -

If you're able to make good 2D games, you'd be able to make good 3D games as well..it's the thoughts that count, not the dimension.. But yes, it seems like newer games focus on gfx instead of gameplay..but I think i'd be capable of making a decent 3D game...good for me..

 
n/a

Ashman

Possibly Insane

Registered
  12/06/2002
Points
  3974
26th January, 2004 at 04:37:31 -

I couldn't make a good 3D game if my life depended on it... I'd be too nervous... duh!

 
Show me the power child,
I'd like to say,
That I'm down on my knees today,
Gives me the butterflies,
Gives me away,
'Til I'm up on my feet again,
I'm feeling outshined.


"Outshined" - SoundGarden

UziSuicide<



Registered
  20/01/2004
Points
  32
26th January, 2004 at 04:48:54 -

Good point Ashman... Why does Secret Of Mana rule over the 3d crap released today? (Ok, it's not crap but I'm just saying, 2D can still kick 3D's ass when it comes to gaming).

It'd be excellent to go professional, or even semi-professional (making games from home / your own small business) but you have to be good at making games. I was playing my 300 Arcade games CD last night and some of the absolute CRAP released as shareware is laughable.

P.s. I hear the best way to 'get your foot' in the door is to become a beta tester...

P.P.s Codemaster are hiring any beta testers for their upcoming game (something about a dragon)...

 
Email: rymr123@aol.com

Pete Nattress

Cheesy Bits img src/uploads/sccheesegif

Registered
  23/09/2002
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26th January, 2004 at 08:38:45 -

i'll probably become a systems analyst or something along those dreary-sounding lines. webdesign would be good too but i'm not seriously considering anything game related. i'm not good enough .

 
www.thenatflap.co.uk

Smeggy

The Smegster

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  08/01/2003
Points
  1062

VIP Member
26th January, 2004 at 08:46:48 -

My brother is a polygraphic designer and c++ base coder for Blue monkey Studio's in london, he earns up to £200k a year which is quite a lot if you ask me..

He knows 14+ programming languages, including c, c++ j+ etc..

Oh and he's being coding since he was 7, he's 22 now, lol

So as you can see, its best to start off young, and the rewards in the future are quite great heh..

<Boasting Over>

 
http://www.klik-union.com

Grazzum - Scorpion E



Registered
  25/10/2003
Points
  918
26th January, 2004 at 18:37:27 -

Psshhh, N3rds I'm going into applied sciences ( I hope )

 
n/a

RapidFlash

Savior of the Universe

Registered
  14/05/2002
Points
  2712
26th January, 2004 at 20:33:13 -

I'm going to try to get into programming for a game company... don't know which one yet.

 
http://www.klik-me.com

Lazernaut



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  08/09/2002
Points
  1103

VIP MemberThe Cake is a LieIt's-a me, Mario!Wii OwnerPokemon Ball!
27th January, 2004 at 01:35:48 -

This thread reminds me why the Gba is so great. It encourages companies to make new 2D games...like the Castlevania games for the Gba. They kick ass ! and they're all new...apart from that, all the Mode7 "3D" games I've seen for the Gba were more or less sucky...

 
n/a

Assault Andy

Administrator
I make other people create vaporware

Registered
  29/07/2002
Points
  5686

Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
27th January, 2004 at 03:50:04 -

Jon - Your brother sounds like a real sucess story! I hope I can be as sucessfull as that

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

The Chris Street

Administrator
Unspeakably Lazy Admin

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Game of the Week WinnerClickzine StaffAcoders MemberKlikCast StarVIP MemberPicture Me This Round 35 Winner!Second GOTW AwardYou've Been Circy'd!Picture Me This Round 38 Winner!GOTM December Third Place!!
I am an April FoolKliktober Special Award Tag
27th January, 2004 at 04:51:31 -

Fat chance

 
n/a

AndyUK

Mascot Maniac

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  01/08/2002
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  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
27th January, 2004 at 07:28:45 -

On my course at college i sucked at most parts except the website design
i would have to move to london to get a job because my town is too small to have jobs like that.
so im just doing factory work for now.

 
.

UziSuicide<



Registered
  20/01/2004
Points
  32
27th January, 2004 at 08:05:44 -

Although acheiving sufficient grades for software development at my nearest college it all just seems like too much of a hassle. Having to do part time work whilst studying and maintaining a social life? It's probably not as bad as I imagine but all my college mates are like 'it sucks' but thats cos they do boring stuff like mechanics (no offence to any mechanincs out there) lol. Plus the university game dev course is like 4 years long PLUS UK doesn't have as many software houses as other countries *cries*

 
Email: rymr123@aol.com

Smeggy

The Smegster

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VIP Member
27th January, 2004 at 09:20:21 -

heh, when I move with him in feb, he's going to teach me some stuff, which should be cool..

Right now he is working on some secret physics engine, which right now is all very hush hush, lol

 
http://www.klik-union.com

Retired Kliker Lazarus

The Ed Wood JR of TDC

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  18/07/2003
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27th January, 2004 at 09:54:30 -

For me, making games is just a fun thing for me too do. I wouldn't want to go profeesional, because you need too know how to do actuall programming, (C, C++, exc). I don't think MMF games are sellible. Personally, I want to be an animator for cartoons and a writer of underground comics.

 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.

Kris

Possibly Insane

Registered
  17/05/2002
Points
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27th January, 2004 at 10:36:48 -

after i get through college (Which is probably around september 2005) i'm going to oxford to do some sort of game making course. I want to try and get into a decent english company like Team 17 or Lionhead

 
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G

Mr Coffee



Registered
  04/09/2003
Points
  440
27th January, 2004 at 11:01:27 -

The problem with "going professional" is that your chances of having any creative input are extremely small. You mostly just sit around coding what you are told to. It is almost impossible to actually become a "game designer" and create the game you really want to. Thats why many professionals decide to make shareware games and sell them on the internet. At least you can create the game YOU want to create. In fact, everyone posting in this thread could "go professional" right now. Make a GOOD game in MMF and sell it. Thats what I am planning to do with a game I am working on. I am currently more of a "game designer" than 99 percent of the people at all these game companies. Please don't get me wrong, I am not putting them down, but it's just not for me. I want to make games, not code. Maybe I will never be able to live off of the money I make selling games on the internet but at the very least it could be some extra income.

 
99 percent chance that the above post is 100 percent correct.

darmani64



Registered
  06/08/2003
Points
  464
27th January, 2004 at 14:45:17 -

I definetly want to go professional. Becoming a game programmer has been my dream since I was little and I'm not going to stop anytime soon. I've been doing research on the college of my choice which is DigiPen (even though I won't be going there anytime soon) and I'm planning to release my next game as shareware at www.ebgamezone.com (you get 50% of the profit in USD, you don't have to be over 18, you don't have to be part of a company, and if it's god enough then you can get it published).

I'm currently taking FREE C++ courses at www.gameprogramming.org, and this morning I made a calculator program. I received a book on game design (Andrew Rollings and Ernest Adams on Game Design) for Channukkah and I have plenty of experience playing games (I've been playing them for longer than I can remember which is age 2).

I definetly want to go professional...

 
Darmani the strong, Darmani the brave, Darmani the.......................idiot who fell off a cliff!

Ashman

Possibly Insane

Registered
  12/06/2002
Points
  3974
27th January, 2004 at 16:10:20 -

Darmani, if you want to go professional you might want to avoid the wrath of copyright laws...

 
Show me the power child,
I'd like to say,
That I'm down on my knees today,
Gives me the butterflies,
Gives me away,
'Til I'm up on my feet again,
I'm feeling outshined.


"Outshined" - SoundGarden

Gaspy Conana



Registered
  12/10/2003
Points
  571
27th January, 2004 at 17:14:48 -

I want to be one. If not than my second choice would be a concept artist.

 
http://www.digitalwasteland.net

Assault Andy

Administrator
I make other people create vaporware

Registered
  29/07/2002
Points
  5686

Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
28th January, 2004 at 01:59:05 -

Mr Coffee - If you are a game coder and a game designer, then you get input. You can have more than one job ya know.

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

Teapot

Does he even go here

Registered
  02/10/2003
Points
  2631

VIP Member
28th January, 2004 at 04:00:54 -

I'm not sure about goin professional, I might just get a clickteam liscence and sell shareware online.

 
n/a

Lazernaut



Registered
  08/09/2002
Points
  1103

VIP MemberThe Cake is a LieIt's-a me, Mario!Wii OwnerPokemon Ball!
28th January, 2004 at 06:20:03 -

My plans are that i wanna create a company (i might've said that already), and i think i can easily combine my education (which is about reparing computers, setting up networks and making computer hardware), with a game making company. If i just make my company a software firm in general, me and the friends who wanna join me (about 3-4 so far), can create games, and software...that makes the company have a bigger market to sell stuff to, and therefore a bigger chance of being successful.

I'm totally confident that I'll be successful, i trust in my skills. Of course my skills aren't good enough yet (and a skill can always be improved), but i know i'll get there, and i'll stop at nothing to fulfill my dreams of making games professionally (which i've been dreaming about since i was 7).

 
n/a

Fire and Ice interactive



Registered
  27/01/2004
Points
  512
28th January, 2004 at 06:37:28 -

im currently dong a software development couse, then im gonna do a game developemnt couse,if all gose too plan

 
For the latest of fire and ice go to..


http://www.freewebs.com/fai_interactive/Home.htm

Muz



Registered
  14/02/2002
Points
  6499

VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
28th January, 2004 at 09:20:21 -

Pfft... I've already gone commercial... with MMF. MMF's agreement on commercial games is pretty loose and I've got practically NO competition in this country. So, as it is, I'm trying to negotiate a wage of about 150% the standard fresh graduate fee (which is about 250% the standard wage for someone my age).

All I need to give them is a semi-noob game with simple controls, simple animations, and something that's not too boring. Considering how most graduates have trouble programming simple Visual Basic apps, they're pretty desperate for a cheap semi-professional .

Life is good. I once thought of taking theoretic physics, but as it is, the gaming industry is very, very lucrative for any kliker... especially here in Malaysia, where everyone idolizes 'multimedia', but only half of the country knows what it means.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

Image

Cazra

Crazy?

Registered
  24/07/2002
Points
  4472

Game of the Week WinnerVIP Member
28th January, 2004 at 18:10:46 -

I probably won't go professional immediately. I'll probably find a job in programming or graphics first. Then I'll work my way up towards being a designer. I've wanted to be a game designer ever since I was 4! Sometimes I find these really messed up game designs for a Sonic or Megaman game that I was thinking up. Lol!

 
n/a

Muz



Registered
  14/02/2002
Points
  6499

VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
28th January, 2004 at 23:28:42 -

I really don't see what the fuss about working for someone else is. They tell you what to program. You do it. If you're as lucky as I am, there are thousands of fresh graduates who'll tell you it can't be done, so you get to ask for a higher fee and more time to do it.

As it is, I need only two hours to finish a level I'm asked to do (not including graphics), and I get paid a hell lot more than I'd even ask for that little work.

If I want free will, I'd work on a seperate freeware game under my control. But your employers tend to listen to what you think when you're the only real programmer/artist .

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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