i still have this problem of adding sounds to the players car...any chance some one could do an example or something... ive been using diffrent pitches of sounds at certain speeds but cant get it right.... (using tgf)
Use the DMC 2 object and load a normal, looping sound of an engine. Then as the car gets faster increase the frequency. There's an example in the clickteam forums I posted (it's not mine though, I just tweaked it a bit)