I have an object with two animations: A door, closed and open. I want to make it so that when an object touches the door when it is open, it goes to the next level, but if it's shut, it won't. I've been trying for an hour to figure it out. How do you do it?
Ok, well make two directions in the standard STOPPED animation.
LEFT = door is open
RIGHT = door is shut
Object is overlapping door + door is facing LEFT: Jump to next level.
Of course, you'd need to set the direction of the door to RIGHT until all the level objectives have been done, in which case you'd tell the door to change direction.