Posted By
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Message
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sj
Registered 23/12/2003
Points 1
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17th February, 2004 at 19:40:00 -
I am working on an rpg... you will be paid if your work is decent just help me out email me at the6runningback@yahoo.com
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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17th February, 2004 at 19:57:07 -
Just look for some tutorials and do it yourself. MOO is piss easy.
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Rycon
Registered 20/09/2002
Points 996
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17th February, 2004 at 21:03:34 -
Discuss payment.
We are the music makers, we are the dreamers of dreams...
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Kramy
Registered 08/06/2002
Points 1888
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17th February, 2004 at 22:28:35 -
I like the way Rycon thinks
Kramy
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Shen Possibly Insane
Registered 14/05/2002
Points 3497
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18th February, 2004 at 04:58:35 -
Pics?
gone fishin'
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The Chris Street Administrator
Unspeakably Lazy Admin
Registered 14/05/2002
Points 48488
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18th February, 2004 at 13:37:03 -
lol he didn't even say "please"
Actually I don't know how to use MOO either, cos Ive never needed it. But when I do need it, I will TEACH MYSELF how to use it.
It really is best if you learn to do things yourself, rather than get other people to do the hard work and pass it off as your own...
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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18th February, 2004 at 16:53:31 -
The real problem with this is that you can't just slap MOO into a game you're working on. You have to code the whole thing with MOO in mind. That means that if you were paying someone to do it, unless you had -very- thorough planning, they'd end up coding the entire game.
If you were going to do an entire game, why would you want to do it for someone else? Especially since getting paid means you'd put in a more professional effort than usual, so it'd end up being something you don't want to let go of.
None of that's important though. 3ee's documentation is good enough to give you a pretty solid understanding. Open the help file, a server and MMF and play around until you know what you're doing.
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Rycon
Registered 20/09/2002
Points 996
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18th February, 2004 at 17:08:36 -
What radix said is true, but shhhh! He is paying dude. lol
We are the music makers, we are the dreamers of dreams...
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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18th February, 2004 at 17:22:31 -
Alright. Money up front.
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Pete Nattress Cheesy Bits img src/uploads/sccheesegif
Registered 23/09/2002
Points 4811
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19th February, 2004 at 04:50:29 -
getting a working server is the hardest thing to do with moo; the coding is pretty simple if you read the documentation thoroughly.
www.thenatflap.co.uk
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Rycon
Registered 20/09/2002
Points 996
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19th February, 2004 at 23:10:10 -
I wonder if I should release the custom moo server that TDC Chat uses. Its originally made by LWX, but I moded and added so many new features. Of course I would make it even more customizable with minimal coding for your applications. Sounds like another project, and could help out some people wanting to host there own custom server.
We are the music makers, we are the dreamers of dreams...
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Tiri
Registered 16/01/2004
Points 78
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21st February, 2004 at 07:05:34 -
he never specified what moo he was using rycon for all we know he is using moo2
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Rycon
Registered 20/09/2002
Points 996
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22nd February, 2004 at 20:56:05 -
True. But I was just speaking in general.
We are the music makers, we are the dreamers of dreams...
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Tiri
Registered 16/01/2004
Points 78
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23rd February, 2004 at 14:50:00 -
ok i hear ya
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Mr Icekirby
Registered 18/12/2003
Points 846
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25th February, 2004 at 22:54:15 -
i like moo2 but i would like mooclick moogame and moosock... moo2 is a classic though... i have worked with it a mite but nothing that will greatly influence your game...
Mr Icekirby says so!
OBEY ME!
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