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tdc052621



Registered
  20/12/2002
Points
  908
13th March, 2004 at 00:16:57 -

Im just posting a tip that everyone should know.When i make games i usually start out with a storyboard on a piece of paper for level design so i dont get confused making a game saying"what the hell am i doing?!"
That's my tip.So post your tips here if you want or comment about this post.

 
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Pkeod

Oontz Oontz Oontz

Registered
  19/11/2002
Points
  93

VIP Member
13th March, 2004 at 01:30:31 -

Todays computer tip is: Get a life! There is nothing worse then being old and lonely except for people online! GO OUT SIDE! well... there is this thing called 'the world' - no it's not from some anime that is a peseudo mmorpg... its REAL! SO ENJOY LIFE!

Or, do what everyone else does and just do nothing really.....

 
Faerie Solitaire - Get it now:

http://www.create-games.com/download.asp?id=7792

Muggus

Possibly Insane

Registered
  31/07/2002
Points
  2958
13th March, 2004 at 02:08:15 -

I went to the beach...and it is now my intention to play the riff to Walk This Way for several hours on the guitar.

In conclusion...Muggus's Tip of the day: Goto beach and listen to Aerosmith. Thank you.

Image Edited by the Author.

 
MUGGUS
Come and annoy me more at
www.muggus69.tk
STOUT ANGER!!!

AS Filipowski



Registered
  29/02/2004
Points
  444
13th March, 2004 at 03:30:38 -

Always split your events into groups. Especially if you have either; RPG, Fighting, Sim. Games, because a lot of stuff can suddenly become confusing if you have 1000 lines of code.

Have meaningful names like; "Player 1 Movement"
"Enemies" and "Powerups" etc.

 
I do not have a signature of my own

ChrisB

Crazy?

Registered
  16/08/2002
Points
  5457
13th March, 2004 at 07:47:59 -

what is teh world!!!??

 
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Cazra

Crazy?

Registered
  24/07/2002
Points
  4472

Game of the Week WinnerVIP Member
13th March, 2004 at 08:21:31 -

My tip:

1)When making complex games(like RPGs) always make the designs first.
2)draw sprites on paper first and then draw it on the computer. With a paper-drawn reference, it's much easier to make graphics.

 
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Simen



Registered
  04/03/2003
Points
  448
13th March, 2004 at 10:48:21 -

Simen's tip: Don't be such a lazy bastard, like me. Seriously. I've started, like, umh... a lot of games, and I never finish them. Mostly because of my extreme lazyness. Or maybe because they suck. Probably.

And ideas for games and stuff usually suddenly pops in my head. You can't force them in there. Well, I can't. If i sit down and like: "Ideas, Come onto me!" they don't. Take a walk or something. That usually helps. I often get ideas when I'm lying in bed, and trying to sleep. And then I finally fall asleep, and when I wake up, I've forgot my ideas.

 
The content above makes absolutely no sense. But I guess you've already figured that out.

Gir, do dat funky dance!

Kramy



Registered
  08/06/2002
Points
  1888
13th March, 2004 at 13:49:35 -

Hmmm, tip....Oooh!

When using Jamagic functions always call them from within a while loop, not put them inside the while loop, to prevent sloppy coding.

 
Kramy

Shen

Possibly Insane

Registered
  14/05/2002
Points
  3497
13th March, 2004 at 16:53:01 -

Another Jamagic tip on saving stuff: instead of

if (massive_calculation() == 2) DoThis();
else if (massive_calculation() == 3) DoThat();
else if (massive_calculation() == 4) DoOther();

Presuming massive_calculation() takes a while to complete; it is called three times, so it takes three whiles to complete. If you set a variable to massive_calculation, also presuming its result hasn't changed, it is only called once, and you can compare the variable to 2, 3 or 4, or something.

Kramy: What?

 
gone fishin'

Kramy



Registered
  08/06/2002
Points
  1888
13th March, 2004 at 17:33:06 -

Shen: If you put all your code inside a while loop, you can't move it. If you put it outside a while loop and call it, you can call the function from outside the while loop, another source file, or an object.

Less sloppy.

 
Kramy

Grazzum - Scorpion E



Registered
  25/10/2003
Points
  918
13th March, 2004 at 19:37:20 -

Do your homework as soon as you get home, so that leaves your evening free to get Pussy

 
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tdc052621



Registered
  20/12/2002
Points
  908
13th March, 2004 at 21:25:46 -

That leaves you time to get banned.

 
n/a

tdc052621



Registered
  20/12/2002
Points
  908
13th March, 2004 at 21:26:47 -

Stupid newbie doesnt know how to act.Hopefully he will learn.

 
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Crystal Clear (H.E.S)

Possibly Insane

Registered
  06/10/2002
Points
  2548
13th March, 2004 at 21:36:02 -

lmao, good idea grazzum!

 
HES homepage:
http://www.distinctiv-efair.com/heretic/studios
Crystal Clear Productions: http://www.distinctiv-efair.com/heretic/crystalclear

Penguin Seph



Registered
  11/12/2002
Points
  1338
14th March, 2004 at 05:39:22 -

Tip, tip...

Obey AS Filpowski's tip. It helps. A lot.

 
Hi!

renneF



Registered
  02/08/2003
Points
  672
14th March, 2004 at 05:48:25 -

Tips: Keep it simple, very organised, unorganisation often causes games to become to complicated and you can't understand your own code, which leads to abandoned games.
Write ideas down! You think you will remember them, but things happen and you end up forgetting them. Just a few tips

 
Image

Tom



Registered
  24/08/2003
Points
  300
14th March, 2004 at 07:43:47 -

Here's a tip: Don't visit DC so often.

 
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Mr Icekirby



Registered
  18/12/2003
Points
  846
14th March, 2004 at 11:12:48 -

tip: make an active object... don't even try to make your backdrop jump

 
Mr Icekirby says so!
OBEY ME!
   

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