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Ryan▫S



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  25/10/2003
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13th March, 2004 at 04:29:40 -

I've been a clicker ever since KnP and I only just figured out (in MMF) that you can set initial values to each object!
Very helpful, no more Start of Frame -> Set vAlue to 10 or whatever AND you can rename them too.
This may help a few dumbasses like me. Currently working on a top-view shooter, AI comin along nicely.

 
Gah!

Assault Andy

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  29/07/2002
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13th March, 2004 at 05:37:56 -

OMG - Cool isn't it? And did you know that if you click on the active object button then somewhere on your frame it creates ...... AN ACTIVE OBJECT! No more 2000 line pixel by pixel engines! (Nice avatar Pok)

 
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David Newton (DavidN)

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13th March, 2004 at 09:55:08 -

No need for the sarcasm...

 
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ChrisB

Crazy?

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  16/08/2002
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13th March, 2004 at 10:13:18 -

But why, WCB? Sarcasm is very useful. Everyone knows when a post is sarcastic and it can prevent lethal flame wars.

 
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David Newton (DavidN)

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13th March, 2004 at 12:25:47 -

Yes, you're absolutely right.

 
http://www.davidn.co.nr - Games, music, living in America

A.C. softwareŠ



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  21/07/2002
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13th March, 2004 at 12:29:26 -

hmm i just started using mmf so i didnt know that, sounds cool

Image Edited by the Author.

 
help!, i've fallen and i cant ge....hey, nice carpet!

Kramy



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  08/06/2002
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13th March, 2004 at 13:12:56 -

Did you know that you can't set multiple objects' properties at once!? More than once I've been annoyed at having to individually change 40 different object's transparencies, and alterable values.

 
Kramy
   

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