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Ryan▫S



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  25/10/2003
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7th April, 2004 at 07:01:22 -

A pic of Rocket i made with fire form my upcoming arcade game. It Uses the OR effect

Imagehttp://img13.photobucket.com/albums/v38/modine/fire.jpg</IMG>

also i was wondering how to make a game run faster on crappy computers, scrolling and on 16million colours. cause wenever it scrolls it slows down. i dont want to run into problems when other people play it. And not Machine Independent speed, fps is too crap


 
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Muggus

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7th April, 2004 at 07:46:50 -

Without sacrificing 16 million colour display, there's not alot you could do to make the game speed up anymore. Making the screen size smaller might help. You also may want to use less objects for the flame effect, of course that means it won't look at good.
The memory of the active objects and events take up and you level add to slow down a fair bit, if you get rid of a few unnessesary ones you may get a bit of speed up. But of course it all comes down to what you are willing to sacrifice.

If you using MMF, you may want to check VRAM and Direct X boxes in the Runtime for the game preferences.

 
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Shen

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7th April, 2004 at 08:12:01 -

Have a 'slow computer' option, where such effects are disabled.

 
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Assault Andy

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10th April, 2004 at 20:27:15 -

There's heaps of stuff you can do!
Go to Application Properties > Runtime:

1: Tick use Direct X (Obviously you need Direct X installed)
2: If that's not fast enough, tick "Use VRAM" which is the most helpfull.

Vram is virtual ram on your harddrive. So if you have 128mb of ram and 2GB of free space on your HD then you can have additional 'virtual ram' which does the same thing as normal ram, except it's on your HD.

You could also try to fiddle around with V-Sync, but that varies on differant computers.

VRam always helps on my computer.

 
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Muggus

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11th April, 2004 at 03:01:58 -

...coughivealreadymentionedthatthanksandycough

 
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Pete Nattress

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  23/09/2002
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11th April, 2004 at 06:45:50 -

i thought VRAM is Video RAM, and uses the ram on the computer's video card rather than the main ram.

 
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fleshy



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  09/04/2004
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11th April, 2004 at 12:37:52 -

Use time based events dont do anything based on animation speed, movement speed or non time related things.
Time is the same on every computer :}

 
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Kramy



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11th April, 2004 at 12:50:00 -

Pete: Correct. They should really change that to "Use Videocard Memory".

Ofcourse, in most cases that will be slower. I have a GeForce 2 MX400, which has 64mb of ram. Likewise, my comp has about 300mb free at all times.

 
Kramy

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11th April, 2004 at 16:15:11 -

May I divert your attention to this article I wrote many moons ago, detailing all the shit to do with what Runtime stuff to use for optimal effect. http://create-games.com/article.asp?id=626

 
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