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Registered
  17/01/2003
Points
  39
12th April, 2004 at 13:24:27 -

Im having some problems in TGF. Im making a platform gave where you go between different screens, but the problem is that some of the graphics from the previous screen somehow remains on the same location of the new screen, but its not doing anything, just like a backdrop. Im not sure what causes it, but it seems to have something with "Bring to front" and "Paste image into background" to do.

 
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AS Filipowski



Registered
  29/02/2004
Points
  444
12th April, 2004 at 13:30:59 -

Thats odd... It used to happen when i used Fade In/Outs

 
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X_Sheep

I had a custom rating before it was cool

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  01/03/2004
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  1313

VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
12th April, 2004 at 13:32:40 -

It used to happen to me when you suddenly restart a scrolling level causing total screwup
What I did to fix it was making a small frame which immediately loads the right level.

 
a/n

Probe



Registered
  17/01/2003
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  39
12th April, 2004 at 13:37:48 -

Well, Im not changeing level, just scrolling one screen when you hit the edge.

 
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:JULI@N:



Registered
  14/07/2002
Points
  641
12th April, 2004 at 13:49:29 -

"it seems to have something to do with Paste image into background"
yes, if in TGF you paste stuff to the background and then scroll, it messes up.
i havenīt seen it, but i know becasue i have seen posts about making destructible terrain like in worms, that you should use add backdrop instead of paste into background

 
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Registered
  17/01/2003
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  39
12th April, 2004 at 13:53:03 -

huh, what do you mean with "add backdrop"?

 
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X_Sheep

I had a custom rating before it was cool

Registered
  01/03/2004
Points
  1313

VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
12th April, 2004 at 13:58:30 -

Add backdrop is a not-upscrewing version of Paste image into background but it only works in MMF.

 
a/n

Probe



Registered
  17/01/2003
Points
  39
12th April, 2004 at 14:02:00 -

Too bad Im using TGF :/
Guess I have to work around it

Image Edited by the Author.

 
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