The Daily Click ::. Forums ::. Klik Coding Help ::. "protect *.cca files"
 

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tayab



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27th April, 2004 at 05:53:48 -

How do i save my *.cca files to protect it so that other cant open same or either they received the following mssage"can not open a protected application"

 
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Assault Andy

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27th April, 2004 at 05:54:48 -

Why would you need to do that? When you compile your games\applications in MMF you do not need to include the source code. So there is no need for encryption.

 
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tayab



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27th April, 2004 at 11:08:16 -

sometimes when i open *.cca files created by other author ,it get opened and thus i can easily copy his work whereas sometimes i have a message "cannot read a protected application" So how do i protect my *.cca so that it cannot be open by a third party.

 
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X_Sheep

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27th April, 2004 at 11:19:28 -

If you're using Click N Create there's a button when you compile the game with "Protect game" so that the CCA file can't be opened. If you're using MMF the CCA file is automatically built into the EXE file when compiled. Some CCA files you may have tried are not protected on purpose (they gave it away as open-source.)

 
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tayab



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27th April, 2004 at 13:24:16 -

The question remained unanswered.How do i protect my various "*.cca files" if i created only one *.exe file to run same as Sub-Application.

 
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Joshtek

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27th April, 2004 at 14:12:08 -

...by making them CCNs?

 
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Echisketch(PS)



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27th April, 2004 at 17:56:28 -

Point is, its USELESS to do that, I recommend giving up on that dream.

 
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ChrisB

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27th April, 2004 at 18:30:19 -

1. If you're using MMF, the source is in the EXE. As a CCN.
2. If you're using subapplications from an external file, you're using CCNs.

If you don't know already, you can't get a CCA back from a CCN. So don't worry.

 
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