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Echisketch(PS)



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28th April, 2004 at 17:25:26 -

How can you display the frames per second rate using a counter? I has MMF, TGF. Any examples of it? I know some people know how, but they are never on MSN, cough*shme*cough.

 
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Mr Icekirby



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28th April, 2004 at 17:33:10 -

is there a way you can wth out the fps object?

 
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Echisketch(PS)



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28th April, 2004 at 17:52:37 -

That(Those.) Objects actually have no fuction what-so-ever, and are almost completely unrelated to FPS.

 
"Everytime you use Kazaa, a metallica band member dies a little."
Quote Jonathon Smeby.

AndyUK

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28th April, 2004 at 19:09:16 -

I saw an way on the tigerworks click encyclopedia page.

 
.

Tiles

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29th April, 2004 at 09:01:20 -

i wonder why you implement a string here.

just a counter and a global value.

always-> add 1 to global value A

every 1 second-> set counter to global value A / set global value A to 0

should even work in KnP

 
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Klikmaster

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29th April, 2004 at 12:49:27 -

Tiles, that does the same. You can even do JonWoG's way in KnP, yes you can do text in KnP (im pretty sure you can change a string during runtime in KnP)

 
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Kramy



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29th April, 2004 at 13:48:38 -

Tiles: But then you waste a global value!

 
Kramy

Shen

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29th April, 2004 at 14:06:36 -

(im pretty sure you can change a string during runtime in KnP)

Doubt it.

 
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Echisketch(PS)



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29th April, 2004 at 17:50:05 -

Thanx, ppl.

Figured a way that combines both JonWogs way and Tiles way, get 2 counters

always: add 1 to hidden counter

Every 1 second: set hidden counter to 0, set number "FPS" counter to hidden counter's value.

That way your not using slow, complicated text objects, and not wasting a global value .

Image Edited by the Author.

 
"Everytime you use Kazaa, a metallica band member dies a little."
Quote Jonathon Smeby.

Mr Icekirby



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Points
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29th April, 2004 at 20:57:23 -

those are very good ideas


now, whos got the cookies?

 
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