So I'd like to know how do i make bullets that fall like catapult ammo or something other like that,bullets who fall when they hav flown few metres etc. Can somebody help me please??? This is a TGF problem
Edited by the Author.
-=Thunderstorm=-
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
18th June, 2004 at 19:33:20 -
First you make your normal shooting actions (bouncyball will do for now) make it shoot towards the right. Then add the event:
Always > bullet.y = bullet.y + 1.
And that's it. By doing this we add gravity and then if you are feeling special you can change the bouncy ball movement to your own custom one.
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G
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