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Matt Boothman

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  20/09/2002
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10th July, 2004 at 08:05:12 -

Recently downloaded two tutorials on parallaxing but both times, whenever the BSB moved, it automatically went in front of the normal background objects. I'm sure this shouldn't have happened as the tutorials were from Starfish games and Circy, and have been there quite a while now. Then I made my own, and exactly the same thing happened. Is there something wrong with my MMF?

I have MMF Standard, build 117.

 
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ChrisB

Crazy?

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  16/08/2002
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10th July, 2004 at 10:15:01 -

Ignore the email since you said you have build 117 I'm sure it's something wrong with your MMF, but it could also be a bad CNCS232.dll version in your System folder. Compare this one on my website:
http://sfgames.clicksplat.com/download/bin/cncs232.zip

with the one in your System folder. And if there's one in your Windows folder, delete it.

 
n/a

Matt Boothman

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10th July, 2004 at 10:24:04 -

My CNCS232 looked the same as yours, but just to be sure, I replaced it. And the problem still arises.

 
http://soundcloud.com/normbo - Listen to my music.

DistantJ [FZ Games]



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  02/08/2004
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2nd August, 2004 at 20:11:29 -

I have the same problem.

 
http://www.fzgames.com

The Chris Street

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3rd August, 2004 at 08:40:54 -

Are you absolutely certain you have Build 117? Maybe you have Build 116 and aren't aware of it. Just to be sure, download Build 117 from the Clickteam site again.

 
n/a

McKack



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  22/03/2005
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24th March, 2005 at 06:40:51 -

I have build 119 and the parallaxing backgrounds keep "pasting to back" sort of... One thing though, when you update MMF, you apply all the updates? I figured applying the latest would do, that it includes all the previous ones in itself :\

 
I'll klik yo butt!

McKack



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  22/03/2005
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24th March, 2005 at 13:28:55 -

Could have been but no it didn't solve it. There can be layers of BSB's right? Cause I'd like close mountains and mountains way in the back...

 
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McKack



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  22/03/2005
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24th March, 2005 at 14:05:07 -

Hwo can it be wrong? The backgrounds are only changing postition and thats it, got an example you KNOW work then?

Image Edited by the Author.

 
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Assault Andy

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24th March, 2005 at 17:47:35 -

Phizzy - If you don't have anything helpful to say, don't say anything at all.

 
Creator of Faerie Solitaire:
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Also creator of ZDay20 and Dungeon Dash.
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AndyUK

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24th March, 2005 at 23:17:26 -

So MMF has better parralax than TGF? I laugh at your feeble attempts.

Anyway i tried circy's example on my mmf1.5 demo and they all work perfectly, and the demo is surely not the newest build.

I especially liked the depth parralax but what's up with the rectanglular trees?

Lol on seconds thoughts this stuff is brillant, much better than all actives on tgf, man what i could do if i had MMF full version.

 
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AndyUK

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25th March, 2005 at 14:07:41 -

No, i'm waiting for MMF2. Also i'm not sure if i can pay for it using paypal
(ive been signed up for only three months)

anyway if it works on the demo version maybe you guys have done some changes to the default options in MMF?

 
.

DistantJ [FZ Games]



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26th March, 2005 at 07:18:28 -

I had the same problem a while back but then it was fine when I upgraded to the latest version.

 
http://www.fzgames.com

The Chris Street

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26th March, 2005 at 12:02:43 -

I might consider making

The Ultimate Background System Object Tutorial For Parallax: 2, as there are many more techniques I can teach

 
n/a

AndyUK

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26th March, 2005 at 14:15:10 -

go for it!

 
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