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Mr Coffee



Registered
  04/09/2003
Points
  440
16th August, 2004 at 12:57:12 -

Encrypting an INI is not going to stop someone from cheating. They can simply edit the game values directly in memory. Tools exist which are designed for cheating in PC games which do this. In fact commercial game companies don't even bother to put in cheat protection unless the game is an online game. If it's single player then if they want to cheat just let them.

 
99 percent chance that the above post is 100 percent correct.

Klikmaster

Master of all things Klik

Registered
  08/07/2002
Points
  2599

Has Donated, Thank You!You've Been Circy'd!VIP MemberPS3 Owner
16th August, 2004 at 18:03:45 -

Why not use an array, they rule over INI's and are especially useful for RPG's, plus they can't be hacked into easily, well not as easily as being opened in notepad

 
n/a

Tigerworks

Klik Legend

Registered
  15/01/2002
Points
  3882
16th August, 2004 at 19:15:27 -

The latest builds of MMF 1.5 encrypt scores, lives and global values, I believe, to stop memory hackers editing values directly in memory.

 
- Tigerworks

Kramy



Registered
  08/06/2002
Points
  1888
17th August, 2004 at 13:07:45 -

What are you using to get the filename? Win2k didn't accept .\filename.sav for me, yet win95/98/me do. I don't know for XP.

I think for TGF the file object has something to get the app dir, and in MMF it's appdrive$+appdir$, and in Jamagic it's Program.getapplicationdirectory().

 
Kramy

Nicholas S Wilson



Registered
  23/02/2004
Points
  20
18th August, 2004 at 02:55:15 -

Do you guys have any tips on CGI script... maybe a sample script to use for just reading/writing INIs from the same FTP server with MOOSock?

The encryption thing has failed for me again and again; I'm still in the dark, and I almost hate to speculate.

 
whoops

Nicholas S Wilson



Registered
  23/02/2004
Points
  20
18th August, 2004 at 02:56:39 -

And thanks for the suggestions about other methods... it is indeed pretty hard to protect your game from cheaters... and I really have to; because of the nature of this game as an online RPG ...

 
whoops
   

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