Simon Colmer Your friendly neighbourhood spiderman
Registered 05/02/2003
Points 2379
12th October, 2004 at 05:43:55 -
Hey, im Simon from X-Volt Studios (x-volt.com) and im looking for anyone that wants to help to publicise my new appication i have been working on. Its not being released for a bit, i just want to get a team together for the 'grand opening' (ye right)
So my product is called Webit, it is a drag and drop website builder, you can find more information at http://x-volt.com
cafepress offers a wide range of stuff that you can put your logo on and sell for free, you can also put your program on there and they will make and ship the CD.
Steve Zissou: Anne-Marie, do all the interns get Glocks?
Anne-Marie: No, they have to share one.
Simon Colmer Your friendly neighbourhood spiderman
Registered 05/02/2003
Points 2379
12th October, 2004 at 13:29:31 -
Oh wow, thanks dude, i shall keep it in mind on my release!
You don't need to do anything special to copyright your game, Simon. It is automatically copyrighted as soon as you have it in a tangible form. The use of a copyright notice is no longer required under U. S. law as of 1989. Don't take legal advice from anyone named Lazarus.
Steve Zissou: Anne-Marie, do all the interns get Glocks?
Copyright is everywhere. It is all around us even now in this very room. You can see it when you look out your window or when you turn on your television. You can feel it when you go to work, when you go to church, when you pay your taxes. It is the wool that has been pulled over your eyes to blind you from imitations.
If you want it publicised you will have to do it yourself unless you have something really good, where a company will but it and sell it. If you want to do it yourself, make a website and get a classified ad on FARK.com for $25, which puts your ad in front of 5,500,000 people per WEEK. Cafepress for making and shipping your CD.
EDIT: Rainbowgear, you did say I referred you when you signed up right?
Edited by the Author.
Steve Zissou: Anne-Marie, do all the interns get Glocks?
Sorry, I misunderstood. I thought he was looking for a place that would sell his stuff, not copyright it.
Anyway, take advice from me: I was brought back to life by Jesus!
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
Simon Colmer Your friendly neighbourhood spiderman
Registered 05/02/2003
Points 2379
15th October, 2004 at 05:18:28 -
no, i dont care about copywright, i already new about it and used it! I have been wanting somebody maybe to help me publicise it as when i release i would like people to maybe use it! And yes i did qutoe u when i signed up!
I'm assuming you mean publish, not publicise? (as in hype, make public... which everyone has done )
Self-publish. Go shareware. Release a limited version of a product and tell them that they can unlock the full version of a product by sending you money.
Have this little key-generating system, where the name is used and rearranged to form some seemingly random letters. When both the name and the seemingly random letters are put together, you unlock the full version.
If they send you money, you send them the key for it. It's prone to being copied and sent to other people, but the cost of publishing is only as expensive as your internet access. After a while, there might even be a keygen for your game on one of those h4xx0r sites on Google, but I'd consider it a compliment if someone likes my game so much that they'd go to the trouble of cracking it instead of paying.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Simon Colmer Your friendly neighbourhood spiderman