The Daily Click ::. Forums ::. Klik Coding Help ::. After the many years the Games Factory has been around is there a custom movement extention yet?
 

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ChrisB

Crazy?

Registered
  16/08/2002
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20th October, 2004 at 19:19:42 -

Modify the built-in platform movement It's possible to do it without, but it doesn't look very good, so use fastloops and/or Move Safely and lines of code in double figures if you want anything decent.

 
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Radix

hot for teacher

Registered
  01/10/2003
Points
  3139

Has Donated, Thank You!VIP MemberGOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!GOTW WINNER CUP 4!
20th October, 2004 at 21:41:51 -

I could do it.

 
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Assault Andy

Administrator
I make other people create vaporware

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  29/07/2002
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  5686

Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
21st October, 2004 at 04:32:46 -

I can do it.

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
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vortex2



Registered
  27/05/2002
Points
  1406
21st October, 2004 at 08:27:15 -

I think your best chance of getting a movement extension for TGF would be to bribe Fodo lots of money to make one for ya. That is assuming it can even be DONE in TGF. Everyone just assumes that anything you can do in MMF can be done in TGF but there have been changes made to the SDK that allow for more things to happen.... TGF just flat out doesn't have the ability to do some of the things MMF can do.....

Or, get Visual C++, grab a copy of the extension sdk (if you can even find it), and make one yourself.

 
A bit of insanity with every bite!
   

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