The Daily Click ::. News
 

Fusion 2.5+ Sub-Events, Profiler and Release Date
News posted 9th March, 2019 by Joshtek  

We noted back in January 2019 that Clickteam were working on both Fusion 2.5+ and Fusion 3. Since then we have no heard much about Fusion 3, but we have had two blog posts detailed some of the new features in Clickteam Fusion 2.5+.

In their Fusion 2.5+ Sub Events blog post, Clickteam talk about how their introduction of 'child events' makes it easier to develop and maintain your game 'code'.

Meanwhile, focusing on a difference type of performance improvement, Clickteam's Fusion 2.5 Profiler Spotlight shows off a new tool to help people identify performance bottlenecks

The Sub-events blog post also contained another bit of information... a release date announcement! According to Clickteam: "You will be able to get your hands on it by the 31st March 2019". We are still waiting on a price announcement.






Posted by UrbanMonk 13th March, 2019

Thanks Clickteam! These are all much needed features.

Also I can't believe it took them this long to add sub-events. This is the biggest feature they've ever added besides scrolling and layers.
Comment edited by UrbanMonk on 13/03/2019
 
Posted by Joshtek 13th March, 2019

UrbanMonk: Interestingly, a November 2016 Clickteam blog post as part of the old Fusion 3 development log series provides a bit of a history for the sub-events feature: "Today we're going to show you a long overdue feature that will finally be available in Fusion 3. It's a feature that was originally discussed many years ago back in the private beta days of Multimedia Fusion 2. It was always planned to be added at some point. Changing MMF2 to allow for this turned out to be too big a task for the time constraints at the time. It turned out a major rewrite of the underlying codebase was needed." - Source: https://www.clickteam.com/clickteam-blog?p=sub-or-child-events

I can't remember if I was one of the ones pushing for sub-events for MMF2 when I was part of the beta team, but they are definitely a big deal feature that have long been on my Click wish list.
Comment edited by Joshtek on 13/03/2019
 
Posted by UrbanMonk 15th March, 2019

Wow thanks for the information.

I'm glad they're finally adding it after all this time.

Do you know if all the runtimes will support it at launch? If they don't it'll be a no-go for me.

Also do you know how sub-events handle object scoping? Is the object that is selected in the first event carried to the remaining events? What if a sub-event selects a new object? Does that new object selection continue for the remaining sub-events or does it fall back to the parent event's selection?

I'll have to test this feature a bit before I'll be able to use it, but it's pretty exciting no matter what!
 
Posted by Joshtek 15th March, 2019

UrbanMonk: Those are good questions that could be asked over on the Official Clickteam forum thread at https://community.clickteam.com/threads/105094-Fusion-2-5-DLC-Official-pre-launch-Thread/ as I don't think they've been directly addressed already. My guess is that object scoping might be one of the elements which made sub-events a difficult feature to implement.
 
Posted by UrbanMonk 26th March, 2019

I asked my questions, but it doesn't look like they're answering many new questions in that thread unfortunately. Just ones they've already answered elsewhere.

Clickteam still seems so understaffed even though they seem to be having more success than ever.
 
Posted by Joshtek 26th March, 2019

UrbanMonk: I guess we'll just have to wait for the launch to see.
 


 



Author Info

Advertisement

Worth A Click