Fishies have learned to take the nearest food instead of the newest .
Makes the game lots better.
This is how you do it:
The food object:
- Set Alterable Value A to distance bewtween FOOD and FISH (Clickteam movement controller EXT)
The fish object:
- Select object with the lowest Alterable Value A (Select object EXT)
- (do the events for the fish to go to the object, I do it manually with adding and subtracting 2 values as X and Y if the FOOD X/Y is lower or higher than the FISH object)
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