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Project: Asunder
Project Started: 24th June, 2009 Last Update: 20th September, 2012
Project Owner: Pixelthief Project Members: Pixelthief
Project Type: WIP Project Progress:

Summer means the return of programming
Posted 24th May 10, by Pixelthief  
Check out this little beauty of a scripting system:


http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=190716#Post190716


Written all in one sitting no less!


Whatever I end up making out of this engine, I know for sure now that I'll have LOADS of modding potential to it. The game loads external tilesets, backgrounds, backdrops, levels, scripts, sounds, musics, etc. And on top of that, I've created loads of tools to automate the creation processes- this scripting tool simply needs you to write a text file, like:

initScript("Big Boss")
addEvent("eventLockPlayer", 21,1,0,0,0,0,0,0,0,0)
addEvent("eventMove", 23,150,"Boss",100,100,2000,2000,0,0,0)
addEvent("eventUnlockPlayer", 180,1,0,0,0,0,0,0,0,0)

tagObject("Boss")
activateScript("Big Boss")

I'm attaching a look at the level editor
Preview


Posted by Marko 24th May, 2010

That really does look cool! The idea of modding is one that doesn't get explored enough in indie games
 
Posted by Pixelthief 24th May, 2010

Besides knytt stories

This engine should stack pretty favorably next to that, however!
 
Posted by alessandroLino 25th May, 2010

Oh, that level editor... It was the coolest one ive seen made in mmf
But i couldnt figure out how to use it.
 
Posted by Pixelthief 25th May, 2010

Oh yeah I'll throw in documentation and tutorials, but not until its finished Right now I'm just using it as a dev tool
 


 



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