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Project: Asunder
Project Started: 24th June, 2009 Last Update: 20th September, 2012
Project Owner: Pixelthief Project Members: Pixelthief
Project Type: WIP Project Progress:

Project Archive

September 2012
  3 to go

July 2012
  And a few sittings later
  Any arachnophobes out there?

May 2012
  My tricky mechanic
  Nevermore

April 2012
  Squiddies
  Davvol, blast those elves, Davvol, transport those troops

March 2012
  Brown and gray? Pah! My robot dystopia is blue & white
  Back from the abyss

February 2012
  Off to GDC in a week!

December 2011
  Three legged terrors
  My kingdom for a mechanic
  Wurms
  Supporting Actors
  Been eventful

October 2011
  Teaching myself to draw fire
  Egads, Physics!
  Even the simple enemies are complicated -.-
  Just still grinding away

September 2011
  Building Worlds
  Three Demons

August 2011
  Evolution of a Sprite
  Grinding away

July 2011
  One busy bee
  More pew pew
  Inflammable means flammable? What a country
  Skeletons

June 2011
  Ambient Creatures
  Fun with gravity
  My workspace
  ...

April 2011
  Next up
  My first stab at spriting
  darn

March 2011
  Progress has been going great

December 2010
  Now available in stores near you
  How Asunder works
  "Its Done"
  The Skull King
  Status Report
  Absurdly intense
  Storming along!
  Progress Progress Progress

November 2010
  4 down, 1 to go
  Lots of work

October 2010
  *huge* performance boost

August 2010
  *And we're off!*
  Its ready!
  Super duper last final absolutely conclusive cherry-on-the-top touches
  Riddle me this:
  TBH Braid didn't influence me
  All systems go
  The final touches
  Level Changing is the biggest mess ever

May 2010
  Summer means the return of programming

November 2009
  Chugging along

September 2009
  Updated Demo

July 2009
  About
 



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