My game now has a new feature - you can talk to a homeless person! Or in other words, I've started work on the "Talk To" system today.
Quite simply it allows for scripted and timed conversations between yourself and other characters in the game. If you look at the screenshots, they show a homeless person who you can talk to. The conversation is scripted, something like this (note: this conversation is for engine development only, probably won't feature in the final game)..
YOU: Hey, are you awake?
HOBO: ZzzzZzzz..
YOU: Come on wake up, I need your help!
HOBO: ZzzzZzzz..
YOU: HEY WAKE UP!!
HOBO: AGH What the hell?
HOBO: What do you want, kid?
You're can then select between 4 different questions which will result in different paths in the conversation. Some questions will just provide dialogue, while others will help you move on in the game.
I'm quite pleased with how it works so far. I'm also thinking about re-designing the "Look at", "Pick up" and "Talk to" buttons. If anyone has any suggestions please let me know in the comments.
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