The Daily Click ::. Projects ::. Arcane Tale
 

Project: Arcane Tale
Project Started: 27th January, 2008 Last Update: 25th October, 2010
Project Owner: Silveraura Project Members:
Project Type: MMORPG / Platform Project Progress:

Spirit Concept
Posted 25th Oct 10, by Silveraura  
It's been a painful decision of mine, but as a few of you probably already know, the main MMO aspect of ArcaneTale is being pushed aside for a later release of the game. I'm intending on releasing the game with more of a focus on a single player aspect. However I do plan on adding some features to keep an online feel to the game. The focus here is to keep the game playing more like an adventure and less like a typical MMO.
So in this log I'm going to introduce a new concept to the game design which will combine the illusion of a consistent world while sustaining your own single player world. In your world, if you're connected to the internet, you will see faint spirits which represent other people playing the game. Inside towns and such, you'll see the spirits of everyone connected. Outside of towns, you'll only see the spirits of people you've friended. While these spirits will not be interacting with your world, you will be able to interact with them one on one. So you'll be able to talk to people, trade with people, and even invite someone to join your world (within a reasonable level) to co-op with you.
On top of this, the game is obtaining a new sprite artist to help build onto the games visuals and some concept artists to expand on and help articulate the story of the game.

Feedback is welcome, let me know what you all think. Thanks.
Preview


Posted by OMC 25th October, 2010

Do we get to play soon?
 
Posted by Eternal Man [EE] 25th October, 2010

I like where this is going!
 
Posted by Carnivorous id 25th October, 2010

Sounds good. I'm glad that you're still working on this game.
Comment edited by Carnivorous id on 10/25/2010
 
Posted by GamesterXIII 8th November, 2010

Good to see you're still working on this. Definitely one in a million - in the click community . If you can trade and co-op still I think the game will be just as good.

Looking great, and though I haven't played Demons Souls yet, the ideas you have come up with make me think of how the online features in it work as well.


 


 



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