on top of tons and tons of minor affixes and additions like enemies and such that I've been working on and general tuneups and efficiency and new features, one of the most major new changes is a MOVEMENT EDITOR.
This allows you to attach generic movements to any object in the level editor, attaching instances of movements to instances of objects. It automatically traces positions and angles out of normal lines, bezier curves, surface tracing and circles and free drawing.
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