The Daily Click ::. Projects ::. "Tank Game"
 

Project: "Tank Game"
Project Started: 15th March, 2010 Last Update: 14th December, 2010
Project Owner: HitmanN Project Members:
Project Type: 2D turn-based strategy Project Progress:

"Tank Game" v0.47 is out!
Posted 28th Nov 10, by HitmanN  
Sorry for taking my sweet time with this folks. It's been pretty much release-ready for a month or so, I just forgot about it. ;

Anyhow, it's now available!

DOWNLOAD HERE:
http://create-games.com/download.asp?id=8170

The full changelog is couple of pages long, so I'm just summarizing what's new since v0.42:

New unit: Bomber (droppable air-to-ground weapons)
New building: Reactor (victory objective)
New weapons: Bombs, Napalm (Bomber)
New skill: Concrete Block (Engineer)
New Victory Condition: Destroy Reactor (replaces the old buggy Factory Capture)
New map theme: Lava , includes new background graphics and hazardous lava pit tiles.
Variable Wind: Classic artillery game element. Wind affects ballistic weapons' trajectories and unit movement slightly. (Optional feature)
Weather Effects: Instead of constant sunshine, you can now have dark clouds, rain and even thunderstorms. Lightning bolts may strike units and trees at high altitudes during storms. (Optional feature)
One new tree type
Customizable crate content ratios
Customizable gold mine income and fixed income
Option to limit player turns in 1 minute steps from 1 to 5. Default is 'no limit'.
Four new maps, including two lava-themed maps
Most menu options are now saved for future sessions
Options to reduce or remove some effects, to improve performance on slow computers.
Some tiny general performance tweaks.
Half a dozen bugfixes
Bunch of unit and weapon balance tweaks, such as improved cluster shells for artillery.

NOTE:
Some features still require testing, so please do report any problems you encounter. The player turn time limit in particular is still fairly untested in a serious game. The performance options in the menu bar are also mostly untested on other computer than mine, but they should only result in visual anomalies at most.
Preview


Posted by Marko 29th November, 2010

This Project truly is EPIC!
 


 



Project Forums


Favourite

Advertisement

Worth A Click