Huuuuuuuges amounts of work done
Defined, animated, coded maybe 10-12 different object classes. More new enemies, traps, dangers, levers, dynamic doodads, static doodads, new file format, and 2/3 of the way done creating a demo! One more level and a boss and there will be a presentable demo. My goal was to have this done by monday for playtesting in my game design course!
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