I felt like showing what happens when you take too long to defeat a boss. It's neat and showy, but I think it needs a little more. The screenshots here depict the Minotaur destroying Perkasie.
I'm currently working on changing the saving system from INI's to Arrays. It's more time-consuming than difficult, so no worries.
I'm also working on real props to be used in the motion capture, some of which I might display here when they're complete and ask for suggestions on how to make them better.
But when it comes to the screenshots, some days just really suck.
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